Cloud (SSBU): Difference between revisions

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==In [[competitive play]]==
==In [[competitive play]]==
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
''See also: [[:Category:Cloud players (SSBU)]]''
*{{Sm|CurryGovernor|UK}} - The best Cloud player in Europe. He has consistently placed top 16 at tournaments in Europe, including placing 7th at the superregional {{Trn|Valhalla III}}. He has also seen success at majors, placing 25th at {{Trn|Albion 4}} and 33rd at {{Trn|VCA 2022}}.
*{{Sm|enhancedpv|USA}} - First came to prominence in the online metagame but has since established himself as one of the best Cloud players in the United States. He has placed in the top 64 at several majors, including placing 17th at both {{Trn|Mainstage 2022}} and {{Trn|Let's Make Big Moves 2023}}, and is ranked 100th on the [[UltRank 2022]].
*{{Sm|Kola|USA}} - Although known more for his {{SSBU|Roy}}, Kola has also used Cloud up until mid-2022. He notably won the superregional {{Trn|InfinityCON Tally 2021}} with mostly Cloud and the major {{Trn|CEO 2021}} using Cloud to defeat {{Sm|MuteAce}}.
*{{Sm|Masashi|Japan}} - The best Cloud player in Japan in the early metagame, notably placing well at the largest events of the year -- 25th at {{Trn|EVO Japan 2020}} and 33rd at {{Trn|EVO 2019}} -- despite an overall mixed track record. However, his results have since been on the decline.
*{{Sm|Niko|USA}} - One of the best Cloud players in the United States. He has consistently placed top 8 in his region, including placing 7th at the superregional {{Trn|Lost Tech City 2022}}. In addition, he has seen consistent top 64 placement at majors, including 17th at {{Trn|Rise 'N Grind}} and 33rd at {{Trn|Double Down 2022}}. He was ranked 56th on the [[UltRank 2022]].
*{{Sm|Sparg0|Mexico}} - One of the first Cloud players to make a notable impact on the ''Ultimate'' metagame and has since become one of the best players in the world in the post-online metagame. He currently has the third-most ''Ultimate'' major wins, behind {{Sm|acola}} and {{Sm|MkLeo}}.
*{{Sm|YOC|Japan}} - The best Cloud player in Japan in the post-online metagame, although similar to Masashi his track record has also been mixed. He is the only other Cloud player aside from Sparg0 who has placed top 8 at a major with solo-Cloud, placing 7th at {{Trn|Maesuma TOP 8}}. He has also placed top 64 at several majors, including placing 13th at {{Trn|UltCore}} and 17th at {{Trn|Kagaribi 7}}.
===Tier placement and history===
===Tier placement and history===
While Cloud was initially considered to be an extremely potent character, his results initially saw a significant drop from his ''Smash 4'' days as most of his best players either moved on from competitive ''Smash'' or dropped the character. This is due to Cloud's noticeably worse toolkit and flaws, such as inconsistencies with KOing, the shortened Limit Gauge time, his linear recovery, and his poor grab game, becoming more apparent in the new metagame. As such, top players such as {{Sm|ESAM}}, {{Sm|Raito}}, and {{Sm|Tsu}} initially considered him to be amongst the lower half of mid tier, with many of Cloud's top players even agreeing that he belongs there.
While Cloud was initially considered to be an extremely potent character, his results initially saw a significant drop from his ''Smash 4'' days as most of his best players either moved on from competitive ''Smash'' or dropped the character. This is due to Cloud's noticeably worse toolkit and flaws, such as inconsistencies with KOing, the shortened Limit Gauge time, his linear recovery, and his poor grab game, becoming more apparent in the new metagame. As such, top players such as {{Sm|ESAM}}, {{Sm|Raito}}, and {{Sm|Tsu}} initially considered him to be amongst the lower half of mid tier, with many of Cloud's top players even agreeing that he belongs there.
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Since the return of offline competitive play, opinions on Cloud have only improved, due to Sparg0's strong performances with the character that established him as one of the game's best players. Although most players still consider the character to be overall worse than in ''Smash 4'', the character is considered by most players to be high tier at worst, and this opinion is reflected in his current tier placement, where he ranks 10th as a top-tier character.
Since the return of offline competitive play, opinions on Cloud have only improved, due to Sparg0's strong performances with the character that established him as one of the game's best players. Although most players still consider the character to be overall worse than in ''Smash 4'', the character is considered by most players to be high tier at worst, and this opinion is reflected in his current tier placement, where he ranks 10th as a top-tier character.
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
''See also: [[:Category:Cloud players (SSBU)]]''
*{{Sm|CurryGovernor|UK}} - The best Cloud player in Europe. Placed 3rd at {{Trn|Invasion: January 2022}}, 7th at {{Trn|Valhalla III}}, 25th at both {{Trn|Albion 4}} and {{Trn|BOSS BATTLES: Phase 1}}, and 33rd at {{Trn|Syndicate 2019}} with wins over players such as {{Sm|Luugi}}, {{Sm|Tru4}}, and {{Sm|Elexiao}}. Ranked 38th on the [[PGRU v3 EU]].
*{{Sm|enhancedpv|USA}} - One of the best Cloud players in the United States. Placed 17th at {{Trn|Glitch - Regen}}, {{Trn|Mainstage 2022}}, and {{Trn|Let's Make Big Moves 2023}}; 25th at {{Trn|The Big House 10}}; and 33rd at {{Trn|Glitch - Infinite}} with wins over players such as {{Sm|Onin}}, {{Sm|kameme}}, and {{Sm|ApolloKage}}. Ranked 100th on the [[UltRank 2022]].
*{{Sm|Kola|USA}} - Formerly used Cloud as both a co-main and a secondary, and was one of the best Cloud players in the world when actively using him. Placed 1st at both {{Trn|CEO 2021}} and {{Trn|InfinityCON Tally 2021}}, 2nd at {{Trn|Just Roll With It! 11}}, 5th at {{Trn|2GG: Grand Tour - South Carolina}}, and 13th at {{Trn|Super Smash Con 2019}} with wins over players such as {{Sm|ESAM}}, {{Sm|MuteAce}}, and {{Sm|Tsu}}. Ranked 13th on the [[UltRank 2022]].
*{{Sm|Masashi|Japan}} - One of the best Cloud players in Japan in the pre-pandemic metagame. Placed 2nd at {{Trn|KVOxTSB 2019}}, 9th at {{Trn|Sumabato SP 4}}, 13th at {{Trn|Sumabato SP 2}}, 25th at {{Trn|EVO Japan 2020}}, and 33rd at {{Trn|EVO 2019}}.
*{{Sm|Niko|USA}} - One of the best Cloud players in the United States. Placed 7th at {{Trn|Lost Tech City 2022}}, 17th at both {{Trn|InfinityCON Tally 2021}} and {{Trn|Rise 'N Grind}}, 25th at {{Trn|Low Tide City 2021}}, and 33rd at {{Trn|Double Down 2022}} with wins over players such as {{Sm|Cosmos}}, {{Sm|MuteAce}}, and {{Sm|WaDi}}. Ranked 56th on the [[UltRank 2022]].
*{{Sm|Sparg0|Mexico}} - The best Cloud player in the world and the second best player in the world. Won a multitude of major tournaments, including {{Trn|Collision 2022}}, {{Trn|Mainstage 2022}}, {{Trn|Smash Factor X}}, {{Trn|Kagaribi 10}}, and {{Trn|Battle of BC 5}}. Ranked 2nd on the [[LumiRank Mid-Year 2023]].
*{{Sm|YOC|Japan}} - The best Cloud player in Japan in the post-online metagame. Placed 5th at {{Trn|Seibugeki 11}}, 7th at {{Trn|Maesuma TOP 8}}, 13th at {{Trn|Wave 2}}, and 17th at both {{Trn|Kagaribi 7}} and {{Trn|Kagaribi 8}} with wins over players such as {{Sm|KEN}}, {{Sm|MASA}}, and {{Sm|Sigma}}.


=={{SSBU|Classic Mode}}: A Ride? Not Interested.==
=={{SSBU|Classic Mode}}: A Ride? Not Interested.==