15-Minute Smash: Difference between revisions

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The high scores of 15-Minute Melee and 15-Minute Brawl depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents [[Knock-out|knocked out]]. If it is not cleared, a record is made of the length of time which the character was playing.
The high scores of 15-Minute Melee and 15-Minute Brawl depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents [[Knock-out|knocked out]]. If it is not cleared, a record is made of the length of time which the character was playing.
Clearing 15-Minute Melee will result in [[unlockable stage|unlocking]] the [[Congo Jungle|Kongo Jungle]] stage, which originally appeared in ''[[Super Smash Bros.]]''.


==Strategies==
==Strategies==
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===Mewtwo===
===Mewtwo===
Playing as [[Mewtwo (SSBM)|Mewtwo]] in ''Super Smash Bros. Melee'', situate it on the edge of a main platform and use its [[Standard Special Move]], the [[Shadow Ball]].  Any Fighting Wire Frames in the radius of this move will be [[damage]]d. If Mewtwo is damaged, launch the fully-charged Shadow Ball, and return to the edge of the main platform to start over.
Playing as [[Mewtwo (SSBM)|Mewtwo]] in ''Super Smash Bros. Melee'', situate it on the edge of a main platform and use its [[Standard Special Move]], the [[Shadow Ball]].  Any Fighting Wire Frames in the radius of this move will be [[damage]]d. If Mewtwo is damaged, launch the fully-charged Shadow Ball, and return to the edge of the main platform to start over.
==Rewards==
===In ''Super Smash Bros. Melee''===
Clearing 15-Minute Melee will result in [[unlockable stage|unlocking]] the [[Congo Jungle|Kongo Jungle]] stage, which originally appeared in ''[[Super Smash Bros.]]''.


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