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edits
(→Mains Wishlist: ♪ All I want for Christmas...♪ Is better frame data for Shulk...Plz) |
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===Ike=== | ===Ike=== | ||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|Up tilt has slightly more active frames (8 frames → 10 frames).}} | *{{buff|Up tilt has slightly more active frames (8 frames → 10 frames).}} | ||
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===Special moves=== | ===Special moves=== | ||
*{{buff|Shield Breaker has 4 less frames of ending lag and deals more damage.}} | |||
*{{buff|Dancing Blade has less ending lag and transitions faster.}} | *{{buff|Dancing Blade has less ending lag and transitions faster.}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== | ||
*{{buff|All throws except up have less knockback allowing for more follow-ups.}} | *{{buff|All throws except up have less knockback allowing for more follow-ups.}} | ||
==Shulk== | |||
===Ground attacks=== | |||
*{{buff|Neutral attack 's last hit comes out three frames earlier.}} | |||
*{{buff|Dash attack has less start-up and ending lag.}} | |||
*{{buff|Forward tilt has less ending lag.}} | |||
*{{buff|Up tilt deals 1% more damage.}} | |||
===Aerial attacks=== | |||
*{{buff|Neutral aerial has 2 frames less of start-up.}} | |||
*{{buff|Up aerial comes out 3 frames earlier.}} | |||
*{{buff|Back aerial starts up one frame earlier.}} | |||
*{{buff|Down aerial has 2 frames less of landing lag.}} | |||
===Special attacks=== | |||
*{{Buff|Monado Arts cooldown is one second shorter.}} | |||
==Competency Chart== | ==Competency Chart== |
edits