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|effect=Snake shoots up to 12 grenades from the foreground, 18% damage each | |effect=Snake shoots up to 12 grenades from the foreground, 18% damage each | ||
}} | }} | ||
The '''Grenade Launcher''' ({{ja|グレネードランチャー}}, '' | The '''Grenade Launcher''' ({{ja|グレネードランチャー}}, ''Gurenēdo Ranchā'') is [[Snake (SSBB)|Solid Snake]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When his Final Smash activates, Snake will say "It's showtime!" ("Shou taimu!" in the Japanese version) as he leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair, much like the [[Dragoon]] [[item]], to make Snake shoot grenades at his opponents by pressing an attack button. Snake can fire up to two clips with six grenades; after firing six shots, he loads a new clip. If no rounds are fired within a few seconds, the Grenade Launcher begins to fire automatically. The Final Smash ends when Snake runs out of time or uses all twelve grenades. | ||
Each grenade does approximately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. Firing under airborne opponents (especially [[helpless]] ones) works, as they should land in the direct blast or at least be hit by the flame radius when jumping or dodging. | Each grenade does approximately 18% damage. Note this move can easily be avoided by frequently moving around the stage, requiring a bit of planning to use it effectively. Firing under airborne opponents (especially [[helpless]] ones) works, as they should land in the direct blast or at least be hit by the flame radius when jumping or dodging. | ||
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*If the [[New Pork City#Ultimate Chimera|Ultimate Chimera]] appears while the Final Smash is active, the background will be dark instead of blue-toned. | *If the [[New Pork City#Ultimate Chimera|Ultimate Chimera]] appears while the Final Smash is active, the background will be dark instead of blue-toned. | ||
*The number of shots capable of being fired might be a reference to Revolver Ocelot's [[Wikipedia:Colt Single Action Army|Colt Single Action Army Revolver]], his signature weapon, which usually holds 6 bullets, the amount that Snake's launcher can fire before reloading. The maximum number of shells allowed during this Final Smash is a reference to the boss battle against Ocelot in ''Snake Eater'' wherein he has two revolvers and thus, "12 shots". | *The number of shots capable of being fired might be a reference to Revolver Ocelot's [[Wikipedia:Colt Single Action Army|Colt Single Action Army Revolver]], his signature weapon, which usually holds 6 bullets, the amount that Snake's launcher can fire before reloading. The maximum number of shells allowed during this Final Smash is a reference to the boss battle against Ocelot in ''Snake Eater'' wherein he has two revolvers and thus, "12 shots". | ||
*The helicopter Snake hangs from is never seen in game. | *The helicopter Snake hangs from is never seen in-game. | ||
{{Special Moves|char=Snake}} | {{Special Moves|char=Snake}} |
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