Sephiroth Challenge: Difference between revisions

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m (Screenshots being questionable and mods trivializing the challenge is not trivia; that's just speedrunning etiquette.)
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{{ArticleIcons|ssbu=y}}
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[[File:Sephiroth Challenge title screen.jpg|thumb|300px|The title screen for the Sephiroth Challenge]]
[[File:Sephiroth Challenge title screen.jpg|thumb|300px|The title screen for the Sephiroth Challenge]]
The '''Sephiroth Challenge''' was a mode introduced in version {{h2|List of updates (SSBU)|10.0.0}} of ''[[Super Smash Bros. Ultimate]]'', allowing players to unlock the contents of [[Downloadable content (SSBU)|Challenger Pack 8]] (sans [[spirits]]) when purchased prior to its official release date. It was announced in ''{{h2|Mr. Sakurai Presents|Mr. Sakurai Presents "Sephiroth"}}'', running from December 17th, 2020 until December 22nd, 2020, and would become unavailable in later updates. The mode uniquely features menus and sound effects based on ''{{s|wikipedia|Final Fantasy VII}}''.
The '''Sephiroth Challenge''' was a mode introduced in version {{h2|List of updates (SSBU)|10.0.0}} of ''[[Super Smash Bros. Ultimate]]'', allowing players to unlock the contents of [[Downloadable content (SSBU)|Challenger Pack 8]] (sans [[spirits]]) when purchased prior to its official release date. It was announced in ''{{h2|Mr. Sakurai Presents|Mr. Sakurai Presents "Sephiroth"}}'', running from December 17th, 2020 until December 22nd, 2020, and would be removed in [[List of updates (SSBU)/10.1.0 changelog|Ver 10.1.0]]. The mode uniquely features menus and sound effects based on ''{{s|wikipedia|Final Fantasy VII}}''.


After selecting a [[difficulty]] of Easy, Normal, or Very Hard, {{SSBU|Sephiroth}} must be defeated by any other [[fighter]] in a one-on-one [[Stamina Mode]] match in [[Northern Cave]] with [[item]]s and [[Final Smash Meter]] turned off. The player had 150 HP, while Sephiroth had 100, 150, and 200 HP in Easy, Normal, and Very Hard respectively. The stage was in its normal form in Easy and Normal, and in its [[Ω form]] in Very Hard. Sephiroth's dealt and received damage were respectively ×0.965 and ~×1.32 on Easy, ×1.325 and ~×1.08 on Normal, and ×1.45 and ~×0.84 on Very Hard.
After selecting a [[difficulty]] of Easy, Normal, or Very Hard, {{SSBU|Sephiroth}} must be defeated by any other [[fighter]] in a one-on-one [[Stamina Mode]] match in [[Northern Cave]] with [[item]]s and [[Final Smash Meter]] turned off. The player had 150 HP, while Sephiroth had 100, 150, and 200 HP in Easy, Normal, and Very Hard respectively. The stage was in its normal form in Easy and Normal, and in its [[Ω form]] in Very Hard. Sephiroth's dealt and received damage were respectively ×0.965 and ~×1.32 on Easy, ×1.325 and ~×1.08 on Normal, and ×1.45 and ~×0.84 on Very Hard.
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