Bowser (SSBM)/Neutral attack/Hit 1: Difference between revisions

Added an overview.
(New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Bowser's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTableHe...)
 
(Added an overview.)
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{{ArticleIcons|ssbm=y}}
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[[File:BowserJab1SSBM.gif|thumb|300px|Hitbox visualization showing Bowser's first jab.]]
[[File:BowserJab1SSBM.gif|thumb|300px|Hitbox visualization showing Bowser's first jab.]]
{{competitive expertise}}
 
==Overview==
==Overview==
{{SSBM|Bowser}} performs a claw swipe. The move is specifically designed to link into [[Bowser (SSBM)/Neutral attack/Hit 2|Hit 2]], with little use otherwise. It's relatively safe compared to the rest of Bowser's moves, mainly thanks to the low FAF of 21. It also has a large amount of active frames of a [[neutral attack]], making it slightly easier to land. Being frame 7, however, it's still one of the slowest neutral attacks in the game, leaving Bowser open to being outframed in point-blank interactions. It is also possible for the autocombo to drop due to the hitstun frames sometimes not being enough, especially in an aerial situation. As a result, Bowser players will often [[shield]] instead before using [[Bowser (SSBM)/Up special|Whirling Fortress]].
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}