Blast line: Difference between revisions

22 bytes removed ,  4 years ago
Undid edit by 51.19.87.106: For the latter two characters in horde battles, such as multi man mode, will always result in a blast ko.
(Undid edit by 51.19.87.106: For the latter two characters in horde battles, such as multi man mode, will always result in a blast ko.)
Tag: Undo
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*On the {{SSB|Mushroom Kingdom}} stage of ''[[Super Smash Bros.]]'' and the {{SSBM|Mushroom Kingdom}} stage of ''[[Super Smash Bros. Melee]]'', the camera can be panned far enough to see black signs with a red circle and the word "Danger" off to the side. The sign itself is behind the blast line.
*On the {{SSB|Mushroom Kingdom}} stage of ''[[Super Smash Bros.]]'' and the {{SSBM|Mushroom Kingdom}} stage of ''[[Super Smash Bros. Melee]]'', the camera can be panned far enough to see black signs with a red circle and the word "Danger" off to the side. The sign itself is behind the blast line.
*[[Sandbag]], {{SSBM|Master Hand}}, and {{SSBM|Crazy Hand}} are the only characters that can cross blast lines in ''Melee''. If they cover a great enough distance in either direction, the game will even freeze, as it is too far off the center of the stage for the game to handle.
*[[Sandbag]], {{SSBM|Master Hand}}, and {{SSBM|Crazy Hand}} are the only characters that can cross blast lines in ''Melee''. If they cover a great enough distance in either direction, the game will even freeze, as it is too far off the center of the stage for the game to handle.
*In the original ''Super Smash Bros.'', ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'', KOing a character through the upper blast line will always result in a [[Star KO]] or [[Screen KO]].
*In the original ''Super Smash Bros.'', KOing a character through the upper blast line will always result in a [[Star KO]] or [[Screen KO]], including characters in horde battles.


[[Category:Gameplay]]
[[Category:Gameplay]]