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(→Origin: Adding that they are visible while buried in AC.) |
(opponents lying on the ground won't be buried, but will still take damage) |
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[[File:Pitfall Meteor Smash Brawl.jpg|thumb|The Pitfall used as a meteor smash.]] | [[File:Pitfall Meteor Smash Brawl.jpg|thumb|The Pitfall used as a meteor smash.]] | ||
The '''Pitfall''' ({{ja|おとしあなのタネ|Otoshiana no Tane}}, ''Pitfall Seed'') is an [[item]] that appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It hails from the {{uv|Animal Crossing}} series. When thrown, the Pitfall bounces off walls until it touches the ground, which it then embeds itself into with no trace, but will disappear with a puff of smoke after a few minutes. Unless the opponent is invincible, the next enemy to walk onto its location will sustain damage and become [[buried]]. Characters on a hard [[platform]] will remain buried for the normal duration as determined by their [[damage]], though characters on a soft/fall-through platform will be spiked downwards through the platform after the "buried" animation has finished. This also happens when the item is thrown at a grounded enemy. When thrown at an airborne enemy or at an enemy hanging on an edge, the target is [[meteor smash]]ed. Having multiple Pitfall items and planting them in the exact same spot | The '''Pitfall''' ({{ja|おとしあなのタネ|Otoshiana no Tane}}, ''Pitfall Seed'') is an [[item]] that appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It hails from the {{uv|Animal Crossing}} series. When thrown, the Pitfall bounces off walls until it touches the ground, which it then embeds itself into with no trace, but will disappear with a puff of smoke after a few minutes. Unless the opponent is invincible, the next enemy to walk onto its location will sustain damage and become [[buried]]. Characters on a hard [[platform]] will remain buried for the normal duration as determined by their [[damage]], though characters on a soft/fall-through platform will be spiked downwards through the platform after the "buried" animation has finished. This also happens when the item is thrown at a grounded enemy. When thrown at an airborne enemy or at an enemy hanging on an edge, the target is [[meteor smash]]ed. If a fighter is lying on the ground and is hit with a Pitfall, they'll take damage, but will not be buried. Having multiple Pitfall items and planting them in the exact same spot will cause more damage. | ||
Pitfalls will not bury downed characters (including if [[Olimar]] lands on one after [[End of Day|his Final Smash]]), but the audience may still cheer as usual. | Pitfalls will not bury downed characters (including if [[Olimar]] lands on one after [[End of Day|his Final Smash]]), but the audience may still cheer as usual. |
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