Master Hand (SSBM): Difference between revisions

→‎Changes from SSB to Melee: How his movement changed.
(Adding changes from SSB to Melee.)
(→‎Changes from SSB to Melee: How his movement changed.)
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==Changes from ''SSB'' to ''Melee''==
==Changes from ''SSB'' to ''Melee''==
*Lost his ability to turn around.
*Lost his ability to turn around.
*Master Hand's movement is now entirely dependent on the attack he's using and the player's position; he always returns to his starting position when not attacking. This means he cannot be moved freely when controlled via glitching or hacking.
*No longer has the Slam move, where he turns into a fist and flies towards the player across the stage (not to be confused with Ram).
*No longer has the Slam move, where he turns into a fist and flies towards the player across the stage (not to be confused with Ram).
*Has the Lasers, Ground Hit, and Grab attacks added to his moveset.
*Has the Lasers, Ground Hit, and Grab attacks added to his moveset.
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