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(Adding changes from SSB to Melee.) |
(→Changes from SSB to Melee: How his movement changed.) |
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==Changes from ''SSB'' to ''Melee''== | ==Changes from ''SSB'' to ''Melee''== | ||
*Lost his ability to turn around. | *Lost his ability to turn around. | ||
*Master Hand's movement is now entirely dependent on the attack he's using and the player's position; he always returns to his starting position when not attacking. This means he cannot be moved freely when controlled via glitching or hacking. | |||
*No longer has the Slam move, where he turns into a fist and flies towards the player across the stage (not to be confused with Ram). | *No longer has the Slam move, where he turns into a fist and flies towards the player across the stage (not to be confused with Ram). | ||
*Has the Lasers, Ground Hit, and Grab attacks added to his moveset. | *Has the Lasers, Ground Hit, and Grab attacks added to his moveset. |
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