Brawl-: Difference between revisions

48 bytes removed ,  9 years ago
→‎{{SSBB|Donkey Kong}}: You can do that in regular Brawl.
(Updated using most of 3.Q;s changelog.)
(→‎{{SSBB|Donkey Kong}}: You can do that in regular Brawl.)
Line 163: Line 163:
==={{SSBB|Donkey Kong}}===
==={{SSBB|Donkey Kong}}===
*{{buff|Pulls [[Barrel]]s if [[Down special move|down special]] is held instead of pressed, but the Barrels will disappear quickly. They also no longer explode.}}
*{{buff|Pulls [[Barrel]]s if [[Down special move|down special]] is held instead of pressed, but the Barrels will disappear quickly. They also no longer explode.}}
*{{buff|[[Giant Punch]] charges faster when Donkey Kong is airborne, and it no longer leaves him helpless if used when airborne. Holding special button sends him forward a little. Charging can be cancelled with a dodge or a shield.}}
*{{buff|[[Giant Punch]] charges faster when Donkey Kong is airborne, and it no longer leaves him helpless if used when airborne. Holding the special button sends him forward a little.}}
*{{buff|[[Headbutt]]'s startup is cancelable into anything.  This is used to halt his aerial momentum and attack.}}
*{{buff|[[Headbutt]]'s startup is cancelable into anything.  This is used to halt his aerial momentum and attack.}}
*{{buff|[[Spinning Kong]] rises slightly higher when used for recovery, as well as giving Donkey Kong a slight push upwards right when the move ends and leaves him helpless.}}
*{{buff|[[Spinning Kong]] rises slightly higher when used for recovery, as well as giving Donkey Kong a slight push upwards right when the move ends and leaves him helpless.}}
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