Marth (SSB4): Difference between revisions

186 bytes removed ,  9 years ago
Some of the changes seems to be false. Don't just clam that it is a nerf or a buff, provide a proof such as from other source.
(Some of the changes seems to be false. Don't just clam that it is a nerf or a buff, provide a proof such as from other source.)
Line 23: Line 23:
*{{change|Marth is slightly heavier than in ''Brawl''.}}
*{{change|Marth is slightly heavier than in ''Brawl''.}}
*{{nerf|The change in units of distance grant Marth more disjoint relative to his hurtboxes but since the change affects the entire cast, Marth ends up having less reach overall relative to the reach of other characters. Additionally, the sizes of his hitboxes have been reduced. Overall, Marth's moves are less safe than they were in previous games.}}
*{{nerf|The change in units of distance grant Marth more disjoint relative to his hurtboxes but since the change affects the entire cast, Marth ends up having less reach overall relative to the reach of other characters. Additionally, the sizes of his hitboxes have been reduced. Overall, Marth's moves are less safe than they were in previous games.}}
*{{change|Marth can no longer be forward-throw chaingrabbed by most characters giving him a slightly better advantage against a few of them. Due to this, Marth can also no longer techchase.}}


===Ground attacks===
===Ground attacks===
Line 40: Line 39:
*{{nerf|Marth's grab range has been reduced.}}
*{{nerf|Marth's grab range has been reduced.}}
*{{nerf|All throws have significantly more base knockback, which lessens Marth's follow-up options after a grab.}}
*{{nerf|All throws have significantly more base knockback, which lessens Marth's follow-up options after a grab.}}
*{{buff|Down throw sends foes at an upwards trajectory, which can give some new follow-up options at low percents.}}
*{{change|Down throw sends foes at an upwards trajectory, which can give some new follow-up options at low percents, but it removes Marth's ability to tech-chase.}}


===Special moves===
===Special moves===
*{{buff|[[Shield Breaker]] deals more shield damage. It also now gives Marth a horizontal boost when used in the air, regardless of whether it is charged or not<ref>http://www.youtube.com/watch?v=ujhpkfTZXgY&t=66s</ref>, aiding Marth's recovery. It also has a slightly larger [[Hitbox]].}}
*{{buff|[[Shield Breaker]] deals more shield damage. It also now gives Marth a horizontal boost when used in the air, regardless of whether it is charged or not<ref>http://www.youtube.com/watch?v=ujhpkfTZXgY&t=66s</ref>, aiding Marth's recovery.}}
*{{buff|Downward [[Dancing Blade]] deals slightly more damage.}}
*{{buff|Downward [[Dancing Blade]] deals slightly more damage.}}
*{{nerf|Dancing Blade has more ending lag.}}
*{{nerf|Dancing Blade has more ending lag.}}
Anonymous user