Classic Mode (SSBM): Difference between revisions

Nested tables -> inline-table for accessibility. -false headers
(Unless if you have visual proof, I'd say they can't appear as allies.)
(Nested tables -> inline-table for accessibility. -false headers)
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===Stage 2===
===Stage 2===
This stage is a 2 vs. 2 team battle. There is a 5 minute time limit. On Very Hard difficulty, the first opponent will wear the 4th costume.  
This stage is a 2 vs. 2 team battle. There is a 5 minute time limit. On Very Hard difficulty, the first opponent will wear the 4th costume.  
{|
<div style="display:inline-table">
|{{Melee1PCPUData
{{Melee1PCPUData
|opponent=Ally
|opponent=Ally
|VE-lvl=8|VE-off=0.80x|VE-def=0.90x
|VE-lvl=8|VE-off=0.80x|VE-def=0.90x
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|H-lvl=4|H-off=0.80x|H-def=1.30x
|H-lvl=4|H-off=0.80x|H-def=1.30x
|VH-lvl=3|VH-off=0.80x|VH-def=1.50x}}
|VH-lvl=3|VH-off=0.80x|VH-def=1.50x}}
 
</div>
|{{Melee1PCPUData
<div style="display:inline-table">
{{Melee1PCPUData
|opponent=Both foes
|opponent=Both foes
|VE-lvl=2|VE-off=0.70x|VE-def=1.60x
|VE-lvl=2|VE-off=0.70x|VE-def=1.60x
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|H-lvl=6|H-off=1.00x|H-def=0.90x
|H-lvl=6|H-off=1.00x|H-def=0.90x
|VH-lvl=8|VH-off=1.15x|VH-def=0.80x}}
|VH-lvl=8|VH-off=1.15x|VH-def=0.80x}}
|}
</div>


===Stage 3===
===Stage 3===
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===Stage 5===
===Stage 5===
This stage is a 3 vs. 1 battle against a giant opponent. There is a 5 minute time limit.
This stage is a 3 vs. 1 battle against a giant opponent. There is a 5 minute time limit.
{|
<div style="display:inline-table">
|{{Melee1PCPUData
{{Melee1PCPUData
|opponent=Both allies
|opponent=Both allies
|VE-lvl=6|VE-off=1.00x|VE-def=1.00x
|VE-lvl=6|VE-off=1.00x|VE-def=1.00x
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|H-lvl=1|H-off=1.00x|H-def=0.80x
|H-lvl=1|H-off=1.00x|H-def=0.80x
|VH-lvl=1|VH-off=1.00x|VH-def=0.80x}}
|VH-lvl=1|VH-off=1.00x|VH-def=0.80x}}
 
</div>
|{{Melee1PCPUData
<div style="display:inline-table">
{{Melee1PCPUData
|opponent=Giant Foe
|opponent=Giant Foe
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x
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|H-lvl=7|H-off=1.00x|H-def=1.40x
|H-lvl=7|H-off=1.00x|H-def=1.40x
|VH-lvl=8|VH-off=1.20x|VH-def=1.00x}}
|VH-lvl=8|VH-off=1.20x|VH-def=1.00x}}
|}
</div>


===Stage 6===
===Stage 6===
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===Stage 11===
===Stage 11===
Classic Mode's final battle takes place on {{SSBM|Final Destination}}, against {{SSBM|Master Hand}}.
Classic Mode's final battle takes place on {{SSBM|Final Destination}}, against {{SSBM|Master Hand}}.
{|
<div style="display:inline-table">
|{{Melee1PCPUData
{{Melee1PCPUData
|opponent={{SSBM|Master Hand}}
|opponent={{SSBM|Master Hand}}
|VE-lvl=5|VE-off=0.50x|VE-def=&mdash;
|VE-lvl=5|VE-off=0.50x|VE-def=&mdash;
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|H-lvl=8|H-off=1.50x|H-def=&mdash;
|H-lvl=8|H-off=1.50x|H-def=&mdash;
|VH-lvl=9|VH-off=2.00x|VH-def=&mdash;}}
|VH-lvl=9|VH-off=2.00x|VH-def=&mdash;}}
 
</div>
|{{Melee1PCPUData
<div style="display:inline-table">
{{Melee1PCPUData
|opponent={{SSBM|Crazy Hand}}
|opponent={{SSBM|Crazy Hand}}
|VE-lvl=&mdash;|VE-off=&mdash;|VE-def=&mdash;
|VE-lvl=&mdash;|VE-off=&mdash;|VE-def=&mdash;
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|H-lvl=8|H-off=1.50x|H-def=&mdash;
|H-lvl=8|H-off=1.50x|H-def=&mdash;
|VH-lvl=9|VH-off=2.00x|VH-def=&mdash;}}
|VH-lvl=9|VH-off=2.00x|VH-def=&mdash;}}
|}
</div>


Unlike all other foes previously fought, the player has to defeat Master Hand by lowering his [[HP]] to 0, instead of knocking him off the ledge of the stage.  
Unlike all other foes previously fought, the player has to defeat Master Hand by lowering his [[HP]] to 0, instead of knocking him off the ledge of the stage.  
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Master Hand's HP varies on the difficulty selected by the player, with higher difficulties causing him to have higher HP values.
Master Hand's HP varies on the difficulty selected by the player, with higher difficulties causing him to have higher HP values.
{| class="wikitable"
{| class="wikitable"
| '''Difficulty level''' || '''Master Hand's HP'''
! Difficulty level || Master Hand's HP
|-
| Very Easy || 150 HP
|-
|-
| Easy || 250 HP
|[[File:EasyDifficulty.png|20px|Very Easy]]||150 HP
|-
|-
| Normal || 300 HP
|[[File:NormalDifficulty.png|20px|Easy]]||250 HP
|-
|-
| Hard || 330 HP
|[[File:HardDifficulty.png|20px|Normal]]||300 HP
|-
|-
| Very Hard || 360 HP
|[[File:VeryHardDifficulty.png|20px|Hard]]||330 HP
|-
|-
|[[File:IntenseDifficulty.png|20px|Very Hard]]||360 HP
|}
|}


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{| class="wikitable sortable" style="text-align:center;min-width:50em"
{| class="wikitable sortable" style="text-align:center;min-width:50em"
|-
|-
! Character (× 10)
! Character (×10)
! Stage
! Stage
|-
|-
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==Trivia==
==Trivia==
*Unusually, some characters do not appear in Classic Mode, despite having the [[:File:BetaAllStarIntro.png|required poses]] in the game's data.
*Unusually, some characters do not appear in Classic Mode, despite having the [[Media:BetaAllStarIntro.png|required poses]] in the game's data.
**{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally.
**{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally.
**{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally.
**{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally.
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