Super Scope: Difference between revisions

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{{cquote|''Fires small blasts and charged shots.''|cite=''Super Smash Bros. Brawl'' instruction booklet description}}
{{cquote|''Fires small blasts and charged shots.''|cite=''Super Smash Bros. Brawl'' instruction booklet description}}
The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] region versions of ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', ''[[Super Smash Bros. 4]]'', and ''Super Smash Bros. Ultimate'', based on a real-life peripheral from Nintendo.
The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] region versions of ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', ''Super Smash Bros. 4'', and ''Super Smash Bros. Ultimate'', based on a real-life peripheral from Nintendo.


==Origin==
==Origin==
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==Operation==
==Overview==
[[File:Super Scope Melee.png|thumb|left|200px|The Super Scope in ''Melee''.]]
[[File:Super Scope Melee.png|thumb|left|200px|The Super Scope in ''Melee''.]]
[[File:Super Scope U.jpg|thumb|{{SSB4|Peach}} firing a Super Scope in {{forwiiu}}.]]
[[File:Super Scope U.jpg|thumb|{{SSB4|Peach}} firing a Super Scope in {{forwiiu}}.]]
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A rollover bug in ''Melee'' can cause the Super Scope [[Infinite Super Scope Glitch|to gain "infinite" ammunition]]. While this is a useful glitch in itself, it is often used in order to perform the [[Black hole glitch]],
A rollover bug in ''Melee'' can cause the Super Scope [[Infinite Super Scope Glitch|to gain "infinite" ammunition]]. While this is a useful glitch in itself, it is often used in order to perform the [[Black hole glitch]],


===Damage Table===
===Damage===
In ''Brawl'', the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.
In ''Brawl'', the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.
{|border="1" class="wikitable sortable"
{|border="1" class="wikitable sortable"
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==Trophies==
==Trophies==
===''Melee'' Trophy===
===In ''Super Smash Bros. Melee''===
[[File:Super Scope Trophy Melee.png|thumb|100px|left|In ''Melee''.|100px]]
{{Trophy
:'''Super Scope'''
|name=Super Scope
:''A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots. ''
|image=Super Scope Trophy Melee.png
:Super Scope 9/92
|desc=A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.
{{Trophy games|game1_ntsc=Super Scope (9/92)|game1_pal=Super Scope}}
|game=Melee
}}
{{clrl}}
{{clrl}}


===''Brawl'' Trophy===
===In ''Super Smash Bros. Brawl''===
[[File:Super Scope - Brawl Trophy.png|100px|thumb|left|In ''Brawl''.|100px]]
{{Trophy
:'''Super Scope'''
|name-ntsc=Super Scope
:''A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!''
|name-pal=Nintendo Scope
{{Trophy games|console1=SNES|game1=Super Scope 6}}
|image=Super Scope - Brawl Trophy.png
|desc=A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!
{{Trophy games|console1=SNES|game1_ntsc=Super Scope 6|game1_pal=Nintendo Scope 6}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===''SSB4'' Trophy===
===In ''Super Smash Bros. 4''===
[[File:SuperScopeTrophy3DS.png|thumb|left|100px|In {{for3ds}}.]]
{{Trophy
[[File:SuperScopeTrophyWiiU.png|thumb|100px|In {{forwiiu}}.]]
|name-ntsc=Super Scope
:'''Super Scope'''
|name-pal=Nintendo Scope
:{{Flag|ntsc}} ''The wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, however, so try not to get caught without juice left in your batteries.''
|image-3ds=SuperScopeTrophy3DS.png
:{{Flag|pal}} ''This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!''
|image-wiiu=SuperScopeTrophyWiiU.png
:{{Trophy games|console1=SNES|game1=Super Scope 6 (02/1992)}}
|desc-ntsc=The wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, however, so try not to get caught without juice left in your batteries.
{{clear}}
|desc-pal=This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!
{{Trophy games|console1=SNES|game1_ntsc=Super Scope 6 (02/1992)|game1_pal=Nintendo Scope 6 (08/1994)}}
}}
{{clrl}}


==Spirits==
==Spirits==
30,452

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