Fighting Wire Frames: Difference between revisions

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(I know this wiki (for some reason) uses this as the miscellaneous symbol, but considering the wireframes are only fought on the stage that used this symbol, I think this is legitimately the most appropriate character infobox to use this symbol)
Tag: Mobile edit
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*Back air deals 10% instead of either 14% or 8% and lasts longer (when comparing this move to Ganondorf's, it lasts twice as long).
*Back air deals 10% instead of either 14% or 8% and lasts longer (when comparing this move to Ganondorf's, it lasts twice as long).
*Up air deals 10%, 8%, or 6% depending on timing, while Captain Falcon's does a variety of different damages based on timing and placement (all of which are at least equal in power).
*Up air deals 10%, 8%, or 6% depending on timing, while Captain Falcon's does a variety of different damages based on timing and placement (all of which are at least equal in power).
*Down air is 4% weaker (oddly he still has Captain Falcon's [[Nipple spike]]).
*Down air is 4% weaker (oddly, he still has Captain Falcon's [[Nipple spike]]).


===Female Wire Frame/Zelda===
===Female Wire Frame/Zelda===