3D Land: Difference between revisions

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The water area originates from a few different levels. The idea of players on moving platforms come from [[supermariowiki:World 1-4 (Super Mario 3D Land)|World 1-4]], but the background and scenery of the stage mostly resemble [[supermariowiki:World 6-1 (Super Mario 3D Land)|World 6-1]]. The design of the moving platform; however, is different from ''Super Mario 3D Land'' as the moving platforms in the game are moved by the player standing on a side of the platform featuring arrows. The platform would then move in that direction by the two wheels on the sides along rails. The platforms in this stage do not feature the arrows and the wheels, and its movement on the rail is not based on the player, but instead moves automatically. This area of the stage also features the [[supermariowiki:Skewer (obstacle)|Skewer]] stage hazards, spiked pillars that lunge in the direction they are pointing. Skewers first appeared in ''[[Super Mario World]]'', and have returned in recent ''Mario'' games. In ''Super Mario 3D Land'', Skewers appear in neither World 1-4 nor 6-1, but rather only in certain Airship levels, like [[supermariowiki:World 3-Airship (Super Mario 3D Land)|World 3-Airship]] and [[supermariowiki:World 6-Airship (Super Mario 3D Land)|World 6-Airship]]. The design of the Skewers has been retained. In this stage, Skewers lunge upward from the water below, breaking any platforms above them. Possibly due to causing lag, Skewers will not appear in online play/in [[For Fun]] mode.
The water area originates from a few different levels. The idea of players on moving platforms come from [[supermariowiki:World 1-4 (Super Mario 3D Land)|World 1-4]], but the background and scenery of the stage mostly resemble [[supermariowiki:World 6-1 (Super Mario 3D Land)|World 6-1]]. The design of the moving platform; however, is different from ''Super Mario 3D Land'' as the moving platforms in the game are moved by the player standing on a side of the platform featuring arrows. The platform would then move in that direction by the two wheels on the sides along rails. The platforms in this stage do not feature the arrows and the wheels, and its movement on the rail is not based on the player, but instead moves automatically. This area of the stage also features the [[supermariowiki:Skewer (obstacle)|Skewer]] stage hazards, spiked pillars that lunge in the direction they are pointing. Skewers first appeared in ''[[Super Mario World]]'', and have returned in recent ''Mario'' games. In ''Super Mario 3D Land'', Skewers appear in neither World 1-4 nor 6-1, but rather only in certain Airship levels, like [[supermariowiki:World 3-Airship (Super Mario 3D Land)|World 3-Airship]] and [[supermariowiki:World 6-Airship (Super Mario 3D Land)|World 6-Airship]]. The design of the Skewers has been retained. In this stage, Skewers lunge upward from the water below, breaking any platforms above them. Possibly due to causing lag, Skewers will not appear in online play/in [[For Fun]] mode.
In ''Ultimate'', the level gained a graphical upgrade that redesigns some assets to instead match ''[[supermariowiki:Super Mario 3D World|Super Mario 3D World]]'', such as the background platforms.
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