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* In Smash Run, Cuccos appear as enemies in their 2D sprite form from ''The Legend of Zelda: A Link to the Past''. However, their enemy trophy uses their models from ''The Legend of Zelda: Ocarina of Time 3D''. This suggests the possibility that their 3D model was intended to be used in Smash Run, but similar to the [[Flying Men]] in [[Magicant]], their 2D sprites were used instead to lessen the strain on the 3DS system. | * In Smash Run, Cuccos appear as enemies in their 2D sprite form from ''The Legend of Zelda: A Link to the Past''. However, their enemy trophy uses their models from ''The Legend of Zelda: Ocarina of Time 3D''. This suggests the possibility that their 3D model was intended to be used in Smash Run, but similar to the [[Flying Men]] in [[Magicant]], their 2D sprites were used instead to lessen the strain on the 3DS system. | ||
* There is a glitch involving Cuccos when they're used as an item; if it is thrown offstage, then the Cucco may occasionally attack the character who tossed it, though it won't deal any damage or even make them flinch. | * There is a glitch involving Cuccos when they're used as an item; if it is thrown offstage, then the Cucco may occasionally attack the character who tossed it, though it won't deal any damage or even make them flinch. | ||
*Their enemy trophies in the [[Super Smash Bros. for 3DS|3DS]] version of ''[[Super Smash Bros. 4]]'' make a pun on the word "cuckoo". | |||
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