Frizz / Frizzle / Kafrizz: Difference between revisions

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==Overview==
==Overview==
The move functions like an auto-[[charge]] special, although Hero will not retain the charge after shielding or rolling. The lowest charge unleashes Frizz (costing 6 MP), a small fireball. Charging it up further will make it become '''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') (16 MP) and '''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') (36 MP), each stronger than the last. If the move is fully charged, but the Hero doesn't have enough MP, the move will fail to activate, though the charge will not be lost.
The move functions like an auto-[[charge]] special, although Hero will retain the charge after shielding or rolling. The lowest charge unleashes Frizz (costing 6 MP), a small fireball. Charging it up further will make it become '''Frizzle''' ({{ja|メラミ|Merami}}, ''Merami'') (16 MP) and '''Kafrizz''' ({{ja|メラゾーマ|Merazōma}}, ''Merazoma'') (36 MP), each stronger than the last. If the move is fully charged, but the Hero doesn't have enough MP, the move will fail to activate, though the charge will not be lost.


==Origin==
==Origin==
Anonymous user