Corrin (SSB4): Difference between revisions

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|neutral2dmg=2%
|neutral2dmg=2%
|neutral3dmg=5%/3.3% (sweetspot/sourspot)
|neutral3dmg=5%/3.3% (sweetspot/sourspot)
|neutralinfdmg=0.9% (loop) 3% (final hit)
|neutralinfdmg=0.9% (loop) 3% (last)
|neutraldesc=Stabs the opponent with a spear appendage, slashes them upwards with his sword, and performs a turning two-handed back stab forward to finish the combo. If the rapid-jab is initiated, Corrin transforms his free arm into a draconic mouth that repeatedly bites the opponent until finishing with a final bite. The standard combo deals decent damage and knockback that can KO at high percentages.
|neutraldesc=Stabs the opponent with a spear appendage, slashes them upwards with his sword, and performs a turning two-handed back stab forward to finish the combo. If the neutral infinite is initiated, Corrin transforms his free arm into a draconic mouth that repeatedly bites the opponent until finishing with a final bite. The standard combo deals decent damage and knockback that can KO at high percentages.
|ftiltname= 
|ftiltname= 
|ftiltdmg=10.5%
|ftiltdmg=10.5%
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|dairname= 
|dairname= 
|dairdmg=2% (loop hits), 3% (landing hit)
|dairdmg=2% (loop hits), 3% (landing hit)
|dairdesc=Corrin's legs morph into spears with Dragon Fang as he zooms downward feet first. A [[stall-then-fall]] drill that meteor smashes weakly with set knockback, excluding the landing hit which deals moderate upwards knockback, both in the air and when landing. However, since Corrin fast-falls during the attack, it is almost impossible to cancel out of it and recover offstage. As a result, it works better when used for a [[Sacrificial KO]], or to quickly punish actions air-to-ground. If the move is used immediately after hitstun ends, Corrin will drop downwards significantly slower during the move, allowing it to hit up to 9 times if timed well. One of the most damaging aerial attacks in the game, dealing 19% should all hits connect.
|dairdesc=Corrin's legs morph into spears with Dragon Fang as he zooms downward feet first. A [[stall-then-fall]] drill that meteor smashes weakly with set knockback, excluding the landing hit which deals moderate upwards knockback, both in the air and when landing. However, since Corrin fast-falls during the attack, it is almost impossible to cancel out of it and recover offstage. As a result, it works better when used for a [[sacrificial KO]], or to quickly punish actions air-to-ground. If the move is used immediately after hitstun ends, Corrin will drop downwards significantly slower during the move, allowing it to hit up to 9 times if timed well. One of the most damaging aerial attacks in the game, dealing 19% should all hits connect.
|grabname= 
|grabname= 
|grabdesc=Leans forward slightly and reaches out with his left hand.
|grabdesc=Leans forward slightly and reaches out with his left hand.
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|usc2desc=
|usc2desc=
|dsdefname=Counter Surge
|dsdefname=Counter Surge
|dsdefdmg=1.2x countered attacks (early), 1.3x countered attacks (late) 8% minimum
|dsdefdmg=1.2× (early countered attacks; minimum 8%), 1.3× (late countered attacks; minimum 10%)
|dsdefdesc=Corrin uses a counter motion. When hit, Corrin turns into a dragon using Dragon Fang, and slams the ground. A surge of water (hence the name) then erupts from the ground on both sides of Corrin, launching opponents upwards. It is one of the strongest counterattack moves in the game, launching opponents at a very high angle, and has become infamous for KOing opponents at very low percents near the top blast line.
|dsdefdesc=Corrin uses a counter motion. When hit, Corrin turns into a dragon using Dragon Fang, and slams the ground. A surge of water then erupts from the ground on both sides of Corrin, launching opponents upwards. It is one of the strongest counterattack moves in the game, launching opponents at a very high angle, and has become infamous for KOing opponents at very low percents near the top blast line.
|dsc1name=N/A
|dsc1name=N/A
|dsc1dmg=
|dsc1dmg=
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|fsname=Torrential Roar
|fsname=Torrential Roar
|fsdmg=7% (initial), 34% (whirlpool)
|fsdmg=7% (initial), 34% (whirlpool)
|fsdesc=Corrin performs a motion similar to [[Counter Surge]]. If the move hits any opponents, they are transported to a rocky mountain scene in a similar fashion to [[Captain Falcon]]'s [[Blue Falcon]]. Corrin then transforms into a dragon and unleashes a whirlpool, washing all the fighters away in a water cyclone, launching them before going back to the standard stage.  
|fsdesc=Corrin performs a motion similar to [[Counter Surge]]. If the move hits any opponents, they are transported to a rocky mountain scene in a similar fashion to [[Captain Falcon]]'s [[Blue Falcon]]. Corrin then transforms into a dragon and unleashes a whirlpool that traps all the fighters before launching them before going back to the standard stage.  
}}
}}


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