User:ZeldaStarfoxfan2164/Miscellaneous: Difference between revisions

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==Reflection Table Expressed as Payouts==
==Reflection Table Expressed as Payouts==
Since the reflector table uses multipliers, this is what would be like based on casino cash payouts. 1:2 means a projectile that deals 2% damage or travels at 2 units of speed will gain 1% damage or 1 unit of speed added to the original value when reflected for a total of 3% damage or 3 units of speed. PUSH means the reflected projectile with have the same amount of damage or speed with its original value.
Since the reflector table uses multipliers, this is what would be like based on casino cash payouts. 1:2 means a projectile that deals 2% damage or travels at 2 units of speed will gain 1% damage or 1 unit of speed added to the original value when reflected for a total of 3% damage or 3 units of speed. PUSH means the reflected projectile will have the same amount of damage or speed with its original value.
    
    
{|class="wikitable sortable"
{|class="wikitable sortable"