Controller: Difference between revisions

247 bytes added ,  6 years ago
→‎In tournament play: I'll add the WaveBird stuff to the GameCube section.
(→‎In tournament play: I'll add the WaveBird stuff to the GameCube section.)
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Within the ''Brawl'', ''Project M'', and ''Smash 4'' tournament scenes, GameCube controllers are ubiquitous, though a few players are dedicated to using other, niche controllers, such as the Wiichuk or Classic Controller.
Within the ''Brawl'', ''Project M'', and ''Smash 4'' tournament scenes, GameCube controllers are ubiquitous, though a few players are dedicated to using other, niche controllers, such as the Wiichuk or Classic Controller.


Due to the wireless nature of Wii Remotes, Wii Remotes are required to have their batteries removed whenever their owner is not playing a match, as they can interfere with other remotes trying to sync to the console, where [[port priority]] can be important. Players who do not comply with this can be disqualified. The Wavebird is also generally banned in large-scale events; the controller allows for only sixteen potential channels between it and its dongle, and a large amount of such controllers being used at once can potentially lead to interference issues between different players at different setups. In additional, players could set their controller to the same channel as another player on purpose, to interfere with other players. Unofficial, third-party controllers are usually allowed, but those which include turbo or macro buttons are banned, as they can provide an unfair advantage in regards to [[button mashing]] and other techniques.
Wireless controllers generally have their own set of rules when it comes to tournaments. All wireless controllers are generally required to have their batteries removed whenever the owner is not playing a match, as they can interfere with other controllers that are trying to sync to consoles, where [[port priority]] can be important. Players who do not comply with this can be disqualified. Owing to the issues with wireless controllers, particularly large tournaments may have a total blanket ban on all wireless controllers; in addition to the interference issues, some TOs may simply not want to waste any time waiting for players to sync wireless controllers to consoles.


The decision of whether or not modified controllers should be banned or not is up to the discretion of the tournament organiser, though a ban does not necessarily have to be black-and-white, with differing mods potentially requiring different regulations.
Unofficial, third-party controllers are usually allowed, but those which include turbo or macro buttons are banned, as they can provide an unfair advantage in regards to [[button mashing]] and other techniques. Regardless, many players refuse to use such third-party controllers, owing to their poorer build quality compared to official controllers from Nintendo.
 
The decision of whether or not modified controllers should be banned or not is up to the discretion of the tournament organiser, though a ban does not necessarily have to be black-and-white, with differing mods potentially requiring different regulations. Large tournaments, however, may issue a blanket ban on all modified controllers, as to avoid logistics issues of whether or not to allow specific controllers.


==Controller compatibility chart==
==Controller compatibility chart==