Captain Falcon (SSB4): Difference between revisions

(This one, I will happily admit, is quite well done, though the grammar is a bit iffy at points. Praise Falcon!)
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|neutral3dmg=5%
|neutral3dmg=5%
|neutralinfdmg=1% (loop), 2% (last)
|neutralinfdmg=1% (loop), 2% (last)
|neutraldesc=Punches twice, then [[Gentleman|knee strikes the opponent]]. Alternatively, the first two punches can be followed by a series of punches, culminating in an underhand punch that has very high base knockback.  
|neutraldesc=Punches twice, then [[Gentleman|knee strikes the opponent]]. Alternatively, the first two punches can be followed by a series of punches, culminating in an underhand punch that has very high base knockback. The infinite and underhand punch have deceptively high range.
|ftiltangles=3
|ftiltangles=3
|ftiltname= 
|ftiltname= 
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|ftiltsidedmg=9% (foot), 8% (leg)
|ftiltsidedmg=9% (foot), 8% (leg)
|ftiltdowndmg=10% (foot), 9% (leg)
|ftiltdowndmg=10% (foot), 9% (leg)
|ftiltdesc=Performs a roundhouse kick.
|ftiltdesc=Performs a roundhouse kick. A downward-angled kick can [[lock]].
|utiltname= 
|utiltname= 
|utiltdmg=11%
|utiltdmg=11%
|utiltdesc=Does an axe kick with good horizontal knockback. Can be used to continue or start combos at mid percents. It is a powerful [[meteor smash]] on aerial opponents if the heel is landed.
|utiltdesc=Does an axe kick with good horizontal knockback. Can be used to continue or start combos at mid percents. It is a powerful [[meteor smash]] on aerial opponents if the heel is landed. However, it has moderate startup.
|dtiltname= 
|dtiltname= 
|dtiltdmg=10%
|dtiltdmg=10%
|dtiltdesc=Does a sweep kick with [[Semi-spike|horizontal knockback]]. Great for edgeguarding due to its trajectory.
|dtiltdesc=Does a sweep kick with [[Semi-spike|horizontal knockback]]. Great for edgeguarding due to its trajectory, but has noticeable startup.
|dashname= 
|dashname= 
|dashdmg=10% (clean), 6% (late)
|dashdmg=10% (clean), 6% (late)
|dashdesc=Shoulder tackles his opponent. It can set up an aerial attack.
|dashdesc=Shoulder tackles his opponent. Grants a good boost of momentum forward, and can be used to set up an aerial attack.
|fsmashangles=3
|fsmashangles=3
|fsmashname= 
|fsmashname= 
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|fsmashsidedmg={{ChargedSmashDmgSSB4|19}}
|fsmashsidedmg={{ChargedSmashDmgSSB4|19}}
|fsmashdowndmg={{ChargedSmashDmgSSB4|20}}
|fsmashdowndmg={{ChargedSmashDmgSSB4|20}}
|fsmashdesc=Rears back and makes a lunging burning elbow. KOs between 90 - 100% on middleweights. Deceptively long horizontal range, as he leans forward during the animation.
|fsmashdesc=Rears back and makes a lunging burning elbow. Powerful, as it KOs between 90 - 100% on middleweights. Deceptively long horizontal range, as he leans forward during the animation.
|usmashname= 
|usmashname= 
|usmashdmg={{ChargedSmashDmgSSB4|11}}/{{ChargedSmashDmgSSB4|6}} (hit 1), {{ChargedSmashDmgSSB4|13}}/{{ChargedSmashDmgSSB4|12}} (hit 2)
|usmashdmg={{ChargedSmashDmgSSB4|11}}/{{ChargedSmashDmgSSB4|6}} (hit 1), {{ChargedSmashDmgSSB4|13}}/{{ChargedSmashDmgSSB4|12}} (hit 2)
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|bairname= 
|bairname= 
|bairdmg=13% (clean), 8% (late)
|bairdmg=13% (clean), 8% (late)
|bairdesc=A quick backhanded strike. Autocancels in a [[SHFF]]. KOs at 90% near the edge when clean. Combos into a dash attack or grab at low percents.  
|bairdesc=A quick backhanded strike. Fuctions like a [[sex kick]]. Autocancels in a [[SHFF]]. KOs at 90% near the edge when clean. Combos into a dash attack or grab at low percents.  
|uairname= 
|uairname= 
|uairdmg=11%/10% (clean), 10%/9% (late)
|uairdmg=11%/10% (clean), 10%/9% (late)
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|dairname= 
|dairname= 
|dairdmg=14%
|dairdmg=14%
|dairdesc=Stomps downward. A strong meteor smash when sweetspotted at his legs, but high horizontal knockback nonetheless if sourspotted.
|dairdesc=Stomps downward. A strong meteor smash when sweetspotted at his legs, but high horizontal knockback nonetheless if sourspotted. It can notably lock floored opponents.
|grabname= 
|grabname= 
|grabdesc=Captain Falcon's grab range is short. However, his dash grab has deceptively high range and propels him forwards a good distance.
|grabdesc=Captain Falcon's grab range is short. However, his dash grab has deceptively high range and propels him forwards a good distance.
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