15-Minute Smash: Difference between revisions

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'''15-Minute Melee''' is a [[Multi-Man Melee]] mode in which the player must defeat as many Fighting Wire Frames as possible within 15 minutes without falling or [[Self-destruct|self-destructing]]. This is argubly one of the more difficult Multi-Man Melees, though simple strategies such as spamming a single move or evading the wireframes throughout the time period will suffice.
'''15-Minute Melee''' is a [[Multi-Man Melee]] mode in ''[[Super Smash Bros. Melee]]''. It returned in ''[[Super Smash Bros. Brawl]]'' as the "15-Minute Brawl". It challenges the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') within 15 minutes without falling from the [[stage]] or [[Self-destruct|self-destructing]]. This is arguably one of the more difficult Multi-Man Melees and Multi-Man Brawls, though simple strategies such as [[spamming]] a certain move or evading the opponents altogether will suffice.


Defeating this mode will unlock [[Kongo Jungle N64]], an original [[SSB]] stage brought over to [[SSBM]].
Clearing 15-Minute Melee will result in [[unlockable stage|unlocking]] the [[Congo Jungle]] stage, which originally appeared in ''[[Super Smash Bros.]]''.


==Strategies==
==Strategies==
===[[Donkey Kong]]===
Most of the simpler strategies for the 15-Minute Melee and 15-Minute Brawl involve spamming a certain move of the character. It is also recommended to ignore any kind of [[item]], especially those which are explosive.
Go anywhere on the battlefield and constantly use the [[Down B]] move. Keep in mind that Bob-ombs and Explosives could appear, so if you see an item spawn, beware of the chance that it may lead to an early death.


===[[Mario]], [[Luigi]], and [[Dr. Mario]]===
===Donkey Kong===
Spam the [[Mario Tornado]], [[Dr. Tornado]] or [[Luigi Cyclone]] back and forth on the arena.
Playing as [[Donkey Kong (SSBM)|Donkey Kong]] in ''Super Smash Bros. Melee'', situate him anywhere on the stage. When the Fighting Wire Frames begin approaching Donkey Kong, use his [[Down Special Move]], the [[Hand Slap]]. Any Fighting Wire Frames in the radius of this move should be [[Knock-out|knocked out]] instantly.


===[[Mewtwo]]===
===Dr. Mario===
Stand on the edge of a main platform and press B to start the [[Shadow Ball]], and leave it there so any wireframes touching it will be damaged. If you get damaged yourself, throw the fully-charged Shadow Ball, and go back to the edge to start again.
Playing as [[Dr. Mario (SSBM)|Dr. Mario]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Dr. Tornado]], back and forth along the stage.


===[[Kirby]]===
===Falco===
Stand right at the edge of the main platform, face inwards, and use [[Final Cutter]] nonstop. If the need arises, roll to the other side to avoid a Bob-omb or similar hazard.
Playing as [[Falco Lombardi (SSBM)|Falco]] in ''Super Smash Bros. Melee'', spam his [[Side Special Move]], the [[Falco Phantasm]], back and forth along the stage.
 
===Fox===
Playing as [[Fox McCloud (SSBM)|Fox]] in ''Super Smash Bros. Melee'', spam his Side Special Move, the [[Fox Illusion]], back and forth along the stage.
 
===Kirby===
Playing as [[Kirby (SSBM)|Kirby]] in ''Super Smash Bros. Melee'', situate him on the edge of a main platform, facing inwards, and use his [[Up Special Move]], the [[Final Cutter]]. If necessary, roll to the other side of the platform to avoid a [[Bob-omb]] or similar hazard.
 
===Luigi===
Playing as [[Luigi (SSBM)|Luigi]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Luigi Cyclone]], back and forth along the stage.
 
===Mario===
Playing as [[Mario (SSBM)|Mario]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Mario Tornado]], back and forth along the stage.
 
===Mewtwo===
Playing as [[Mewtwo (SSBM)|Mewtwo]] in ''Super Smash Bros. Melee'', situate it on the edge of a main platform and use its [[Standard Special Move]], the [[Shadow Ball]].  Any Fighting Wire Frames in the radius of this move will be [[damage]]d. If Mewtwo is damaged, launch the fully-charged Shadow Ball, and return to the edge of the main platform to start over.


===[[Fox]] and [[Falco]]===
Similar to the Mario Bros. method, spam the [[Fox Illusion]] or [[Falco Phantasm]] back and forth across the main platform.
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[[Category:Multi-Man Melees]]
[[Category:Single Player Modes]]
[[Category:Single Player Modes]]
[[Category:Multi-Man Melees]]