Jigglypuff (SSB4): Difference between revisions

m
Unless your opponent is at a high enough percent to always be Blast KO'd by rest (at least 200% or something) Blast KOs are on par with Star & Screen KOs rarity
(I can't believe this wasn't here before. It's one of the most well known features of rest.)
m (Unless your opponent is at a high enough percent to always be Blast KO'd by rest (at least 200% or something) Blast KOs are on par with Star & Screen KOs rarity)
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*{{buff|The 19% damage increase to shields benefits [[Pound]], allowing it to break a shield that is below 70% of its health.}}
*{{buff|The 19% damage increase to shields benefits [[Pound]], allowing it to break a shield that is below 70% of its health.}}
*{{buff|[[Rest]] deals 5% more damage (15% → 20%), which largely restores its power from ''Melee'' despite having decreased knockback scaling (75 → 66). It also has a larger hitbox (2.6u → 3.4u) and has decreased ending lag (246 frames → 226), slightly improving its accuracy and safety.}}
*{{buff|[[Rest]] deals 5% more damage (15% → 20%), which largely restores its power from ''Melee'' despite having decreased knockback scaling (75 → 66). It also has a larger hitbox (2.6u → 3.4u) and has decreased ending lag (246 frames → 226), slightly improving its accuracy and safety.}}
*{{change|The implementation of blast KOs from the upper blast line hinders Rest's safety as a KOing option, due to it possibly allowing the opponent to respawn quickly and have a chance to punish Jigglypuff. However, it also means that the opponent will now usually die before Jigglypuff when the move is used offstage, causing her to win the game in a 1-stock situation.}}
*{{change|The implementation of blast KOs from the upper blast line hinders Rest's safety as a KOing option, due to it possibly allowing the opponent to respawn quickly and have a chance to punish Jigglypuff. . However, it also means that the opponent will now usually die before Jigglypuff when the move is used offstage, causing her to win the game in a 1-stock situation, and the lengthening of [[screen KO]]s hinders an opponent's chance to punish Jigglypuff, as they now last just as long as [[star KO]]s.}}
*{{nerf|[[Puff Up]] deals 1% less damage (18% → 17%).}}
*{{nerf|[[Puff Up]] deals 1% less damage (18% → 17%).}}
*{{buff|Puff Up significantly increases Jigglypuff's size, to the point that most stages are entirely covered, significantly increasing its reach.}}
*{{buff|Puff Up significantly increases Jigglypuff's size, to the point that most stages are entirely covered, significantly increasing its reach.}}
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