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[[File:Falco Forward Tilt Hitbox Melee.gif|thumb|Hitbox duration of Falco's forward tilt.]] | [[File:Falco Forward Tilt Hitbox Melee.gif|thumb|Hitbox duration of Falco's forward tilt.]] | ||
Falco sticks his leg forward to poke the opponent. This move is decent for keeping opponents at bay in close range, and does not have significant [[ending lag]], although it is not too difficult to [[punish]] if overused. It is most commonly used after a [[short hop laser]] on opponents recovering close to the edge, as it can help the laser cover their options. When angled down, it can also [[gimp]] characters with linear recoveries who are recovering low near the edge. | Falco sticks his leg forward to poke the opponent. This move is decent for keeping opponents at bay in close range, and does not have significant [[ending lag]], although it is not too difficult to [[punish]] if overused. It is most commonly used after a [[short hop laser]] on opponents recovering close to the edge, as it can help the laser cover their options. When angled down, it can also [[gimp]] characters with linear recoveries who are recovering low near the edge. | ||
==Hitboxes== | ==Hitboxes== |