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*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | *Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | ||
*If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]]. | *If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]]. | ||
*If Ganondorf Aerial Flame Chokes an enemy and his size transformation (such as [[Super Mushroom]]) wears off during the downward plummet, the move will automatically cancel, but Ganondorf will still retain Flame Choke's momentum and continue descending downward rapidly. | |||
{{Special Moves|char=Ganondorf}} | {{Special Moves|char=Ganondorf}} |
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