Ryu (SSB4): Difference between revisions

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==Update history==
==Update history==
Ryu has hardly changed at all since his debut in update [[1.0.8]], but has indirectly benefited from the games' general changes thus far. Update [[1.1.0]] only increased the length of his turn-around animation by three frames, allowing the player to more easily use his command inputs without accidentally turning him around. However, the same update's changes to shield mechanics, most notably the universal increase in [[shieldstun]], greatly helped Ryu by enhancing his combo game as well as Collarbone Breaker and [[Focus Attack]]'s shield breaking capabilities.
Ryu has hardly changed at all since his debut in update [[1.0.8]], but has indirectly benefited from the games' general changes overall. Update [[1.1.0]] only increased the length of his turn-around animation by three frames, allowing the player to more easily use his command inputs without accidentally turning him around. However, the same update's changes to shield mechanics, most notably the universal increase in [[shieldstun]], greatly helped Ryu by enhancing his combo game as well as Collarbone Breaker and [[Focus Attack]]'s shield breaking capabilities.


'''{{GameIcon|ssb4}} [[1.1.0]]'''
'''{{GameIcon|ssb4}} [[1.1.0]]'''
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