Fighting Wire Frames: Difference between revisions

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Wire Frames are unable to use B attacks, and thus are limited in their recoveries.  To compensate their lack of recoveries, Wire Frames are fought in a lower-gravity setting. Wire Frames are also unable to charge smashes and some of their moves are much weaker versions of Captain Falcon's and Zelda's attacks. Two obvious examples are the [[knee]], which does not have the power or electricity in the Wire Frame version, and Zelda's lightning kicks, which also lack electricity. Oddly enough, the Male Wire Frame throws more like Ganondorf, and thus, is very good at chainthrowing.
Wire Frames are unable to use B attacks, and thus are limited in their recoveries.  To compensate their lack of recoveries, Wire Frames are fought in a lower-gravity setting. Wire Frames are also unable to charge smashes and some of their moves are much weaker versions of Captain Falcon's and Zelda's attacks. Two obvious examples are the [[knee]], which does not have the power or electricity in the Wire Frame version, and Zelda's lightning kicks, which also lack electricity. Oddly enough, the Male Wire Frame throws more like Ganondorf, and thus, is very good at chainthrowing.


Wire Frames appear in all modes of [[Multi-Man Melee]], in [[Battlefield (SSBM)|Battlefield]] during Adventure mode, and in [[Event 37: Legendary Pokémon]].  Generally, they are weak and light fighters.  Male Wire Frames are slightly more aggressive than Female Wire Frames; males always home towards the player's character, whereas the females throw attacks more or less randomly.
Wire Frames appear in all modes of [[Multi-Man Melee]], in [[Battlefield (SSBM)|Battlefield]] during Adventure mode, and in [[Event 37: Legendary Pokémon]].  Generally, they are weak and light fighters.  Male Wire Frames are slightly more aggressive than Female Wire Frames; males always home towards the player's character, whereas the females throw attacks more or less randomly.  All Wire Frames have a weakness to fiery attacks.


In [[Cruel Melee]], however, all Wire Frames are extremely aggressive, and are also handicapped to be extremely powerful and harder to knock off-stage.  Characters cannot survive easily among the Wire Frames because of their amplified power and aggressive [[edge-guarding]].
In [[Cruel Melee]], however, all Wire Frames are extremely aggressive, and are also handicapped to be extremely powerful and harder to knock off-stage.  Characters cannot survive easily among the Wire Frames because of their amplified power and aggressive [[edge-guarding]].
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{{Smash universe}}
{{Smash universe}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters (SSBM)]]
[[Category:Characters (SSBM)]]
[[Category:Unplayable characters]]
[[Category:Unplayable characters]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
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