Flame Choke: Difference between revisions

→‎Trivia: I may need to recheck this again.
(→‎Trivia: I may need to recheck this again.)
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*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.
*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.
*If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]].
*If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]].
 
*With good timing, a player can cause Ganondorf to [[SD]] if he is flipped around by a [[wind]] move such as {{SSB4|Mario}}'s [[Gust Cape]] or {{SSB4|Dr. Mario}}'s Breezy Sheet when he's using Flame Chain which results in him dashing an extreme distance and KOing himself on stages like [[Wii Fit Studio]]. Can also be done if he's airborne.
{{Special Moves|char=Ganondorf}}
{{Special Moves|char=Ganondorf}}
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]
[[Category:Side special moves]]
[[Category:Side special moves]]
[[Category:Ganondorf]]
[[Category:Ganondorf]]
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