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*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | *Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd. | ||
*If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]]. | *If Ganondorf uses Flame Choke in an attempt to grab a ledge on the touring platform of [[Halberd]] he will ignore the ledge, go through the platform, and be left helpless, resulting in a very likely [[SD]]. | ||
*With good timing, a player can cause Ganondorf to [[SD]] if he is flipped around by a [[wind]] move such as {{SSB4|Mario}}'s [[Gust Cape]] or {{SSB4|Dr. Mario}}'s Breezy Sheet when he's using Flame Chain which results in him dashing an extreme distance and KOing himself on stages like [[Wii Fit Studio]]. Can also be done if he's airborne. | |||
{{Special Moves|char=Ganondorf}} | {{Special Moves|char=Ganondorf}} | ||
[[Category:The Legend of Zelda universe]] | [[Category:The Legend of Zelda universe]] | ||
[[Category:Side special moves]] | [[Category:Side special moves]] | ||
[[Category:Ganondorf]] | [[Category:Ganondorf]] |
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