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Serpent King (talk | contribs) m (Serpent King moved page User:Debug menu (SSBM)/Debug sound test menu to Debug menu (SSBM)/Debug sound test menu: Mainspacing (for real this time)) |
Serpent King (talk | contribs) m (Accessing is different in PAL. Noted how to get to the DBST in both versions.) |
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[[File:DebugSoundTest.png|thumb|The debug sound test menu in ''Super Smash Bros. Melee''.]] | [[File:DebugSoundTest.png|thumb|The debug sound test menu in ''Super Smash Bros. Melee''.]] | ||
The '''Debug Sound Test''' is a debug feature in ''Super Smash Bros. Melee''. From here, all sounds and background {{SSBM|music}} can be heard, even some that are not included in [[sound test]]. To access the debug sound test, one must set [[Debug menu_(SSBM)#DBLEVEL|DBLEVEL]] to '''DEVELOP''' within the debug menu, back out to the [[title screen]], then press {{Button|GCN|X|s=24px}}. | The '''Debug Sound Test''' is a debug feature in ''Super Smash Bros. Melee''. From here, all sounds and background {{SSBM|music}} can be heard, even some that are not included in [[sound test]]. To access the debug sound test in the NTSC version of the game, one must set [[Debug menu_(SSBM)#DBLEVEL|DBLEVEL]] to '''DEVELOP''' within the debug menu, back out to the [[title screen]], then press {{Button|GCN|X|s=24px}}. In the PAL version, one must an [[Debug_menu_(SSBM)/Codes#Debug_Sound_Test_Menu|Action Replay code]]. Attempting to enter the versus mode selection screen will instead bring up the sound test menu. | ||
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