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|usmashname= | |usmashname= | ||
|usmashdmg={{ChargedSmashDmgSSB4|17}} if all hits connect | |usmashdmg={{ChargedSmashDmgSSB4|17}} if all hits connect | ||
|usmashdesc= | |usmashdesc= Jumps and performs a series of three corkscrewing slashes over him/herself before touching the ground, launching the enemy on the last hit, similar to [[Pit]]'s up smash. Has trouble hitting opponents beside the Swordfighter, requiring foes to be touching the player's body. | ||
|dsmashname= | |dsmashname= | ||
|dsmashdmg={{ChargedSmashDmgSSB4|12}} (hit 1), {{ChargedSmashDmgSSB4|15}} (hit 2) | |dsmashdmg={{ChargedSmashDmgSSB4|12}} (hit 1), {{ChargedSmashDmgSSB4|15}} (hit 2) | ||
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|dairname= | |dairname= | ||
|dairdmg=1% (hits 1-5), 5% (landing hit) | |dairdmg=1% (hits 1-5), 5% (landing hit) | ||
|dairdesc=Points the sword below himself/herself and spins. The attack hits multiple times before ending with a strong final hit. If the Swordfighter lands while using the move, a shockwave is created around the fighter which knocks others away. | |dairdesc=Points the sword below himself/herself and spins. The attack hits multiple times before ending with a strong final hit. If the Swordfighter lands while using the move, a shockwave is created around the fighter which knocks others away. Acts as a [[drill]] that [[meteor smash]]es opponents on the final hit, and lasts for a decently long time. | ||
|grabname= | |grabname= | ||
|grabdesc= | |grabdesc= | ||
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==Trivia== | ==Trivia== | ||
*The design of the Mii Swordfighter used in promotional material and in-game renders is based on a slightly edited version of Guest B, one of the pre-loaded Miis available for use in titles with Mii support. Of the three, the Mii Swordfighter has the least drastic change in design; simply swapping the direction his hair is positioned horizontally. | *The design of the Mii Swordfighter used in promotional material and in-game renders is based on a slightly edited version of Guest B, one of the pre-loaded Miis available for use in titles with Mii support. Of the three, the Mii Swordfighter has the least drastic change in design; simply swapping the direction his hair is positioned horizontally. | ||
*The Mii Swordfighter's sword trail varies with the outfit he/she is currently wearing: most outfits use {{SSB4|Link}}'s afterimage-heavy sword trail, while the Neon Suit gives the Mii's sword {{SSB4|Marth}}'s glowing tipper (although this is only aesthetic). | |||
*All of the Swordfighter's chargeable special moves share the same charging sound. | *All of the Swordfighter's chargeable special moves share the same charging sound. | ||
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