Egg Throw: Difference between revisions

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==Origin==
==Origin==
Starting in ''[[Super Mario World 2: Yoshi's Island]]'', Yoshi would [[Egg Lay|eat enemies to turn them into eggs]] and then throw the eggs at other enemies. The eggs would fly straight, bouncing off walls and skimming across water. In ''[[Yoshi's Story]]'', eggs stopped bouncing and instead exploded upon reaching the point of the aiming cursor; the size of the explosion was based on the Yoshi's happiness and colour. Yoshi can carry six eggs at a time, though objects such as keys take up room.
Starting in ''[[Super Mario World 2: Yoshi's Island]]'', Yoshi would [[Egg Lay|eat enemies to turn them into eggs]] and then throw the eggs at other enemies. The eggs would fly straight, bouncing off walls and skimming across water. In ''[[Yoshi's Story]]'', eggs stopped bouncing and instead exploded upon reaching the point of the aiming cursor; the size of the explosion was based on the Yoshi's happiness and color. Yoshi can carry six eggs at a time, though objects such as keys take up room.


In the ''Smash Bros.'' series, thrown eggs arc due to gravity. The only time this occurs in a non-spinoff game is the final battle against Giant Baby Bowser in ''Yoshi's Island'', where Yoshi throws giant eggs into the background; in all other instances eggs fly in straight lines ignoring gravity.
In the ''Smash Bros.'' series, thrown eggs arc due to gravity. The only time this occurs in a non-spinoff game is the final battle against Giant Baby Bowser in ''Yoshi's Island'', where Yoshi throws giant eggs into the background; in all other instances eggs fly in straight lines ignoring gravity.