Galaxia Darkness: Difference between revisions

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{{Infobox Final Smash
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[[File:Galaxia Darkness SSB4.png|thumb|Galaxia Darkness in {{for3ds}}.]]
'''Galaxia Darkness''' ({{ja|ギャラクシアダークネス}} ''Gyarakushia Dākunesu'') is [[Meta Knight]]'s [[Final Smash]]. It was first seen on videos from [[E for All]] before appearing on the [http://www.smashbros.com/wii/en_us/characters/metaknight.html#3rd DOJO!!!]. When used, Meta Knight swings his cape out directly in front of him while shouting either "Know my power!" or "Behold....". If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is a bit longer than the edge of the cape), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a large, single slash appears near Meta Knight, as he then slices the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash, though this does not affect the attack's strength.
'''Galaxia Darkness''' ({{ja|ギャラクシアダークネス}} ''Gyarakushia Dākunesu'') is [[Meta Knight]]'s [[Final Smash]]. It was first seen on videos from [[E for All]] before appearing on the [http://www.smashbros.com/wii/en_us/characters/metaknight.html#3rd DOJO!!!]. When used, Meta Knight swings his cape out directly in front of him while shouting either "Know my power!" or "Behold....". If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is a bit longer than the edge of the cape), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a large, single slash appears near Meta Knight, as he then slices the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash, though this does not affect the attack's strength.


Characters who are trapped by Meta Knight's cape always receive 40% to 42% damage, and high, upwards knockback that can KO above 50%, with [[super armor]] ignored. Any opponents who are not trapped are also attacked, but instead take about half damage and weak, upwards knockback. These slashes can also damage and even KO allies, regardless of [[Friendly Fire]]. The weaker slash part of Galaxia Darkness can be avoided by dodging with correct timing.
Characters who are trapped by Meta Knight's cape always receive 40% to 42% damage, and high, upwards knockback that can KO above 50%, with [[super armor]] ignored. Any opponents who are not trapped are also attacked, but instead take about half damage and weak, upwards knockback. These slashes can also damage and even KO allies, regardless of [[Friendly Fire]]. The weaker slash part of Galaxia Darkness can be avoided by dodging with correct timing.


The move returns in ''Smash 4'' with a starry sky graphical effect applied to the inside of Meta Knight's cape.
The move returns in ''SSB4'' with a starry sky graphical effect applied to the inside of Meta Knight's cape.
[[File:Galaxia Darkness SSB4.png|thumbnail|Galaxia Darkness in ''[[Super Smash Bros. for Nintendo 3DS]]'']]


==Description from the Instruction Booklet==
==Description from the Instruction Booklet==