Forward aerial: Difference between revisions
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*[[Charizard (SSBB)|Charizard]]: Covers himself with his wings and breaths fire outwards with good horizontal knockback and range, making it good for the [[Wall of Pain]]. Oddly, if the opponent is far enough away from Charizard, they will not take any knockback or hitstun from this attack - just damage. | *[[Charizard (SSBB)|Charizard]]: Covers himself with his wings and breaths fire outwards with good horizontal knockback and range, making it good for the [[Wall of Pain]]. Oddly, if the opponent is far enough away from Charizard, they will not take any knockback or hitstun from this attack - just damage. | ||
*[[Lucario (SSBB)|Lucario]]: Kicks forward; aura appears at the end of the foot. Inflicts little damage but can combo. It can be used twice in one [[short hop]]. | *[[Lucario (SSBB)|Lucario]]: Kicks forward; aura appears at the end of the foot. Inflicts little damage but can combo. It can be used twice in one [[short hop]]. | ||
* [Jigglypuff (SSBB)|Jigglypuff]]: Kicks forward with both feet. Used for the [[Wall of Pain]]. | *[[Jigglypuff (SSBB)|Jigglypuff]]: Kicks forward with both feet. Used for the [[Wall of Pain]]. | ||
*[[Marth (SSBB)|Marth]]: Swings sword downward. Can fit two in one short hop. | *[[Marth (SSBB)|Marth]]: Swings sword downward. Can fit two in one short hop. | ||
*[[Ike (SSBB)|Ike]]: Swings sword downward. Has great range, but is a slow move like most of his moves. | *[[Ike (SSBB)|Ike]]: Swings sword downward. Has great range, but is a slow move like most of his moves. | ||
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*[[Lucas (SSBB)|Lucas]]: Kicks forward with PSI energy at the end of his foot. | *[[Lucas (SSBB)|Lucas]]: Kicks forward with PSI energy at the end of his foot. | ||
*[[Mr. Game and Watch (SSBB)|Mr. Game & Watch]]: Swings a box forward. Powerful if hits when it comes out, but has high landing lag. If hit after it comes out, it deals a weak hit. | *[[Mr. Game and Watch (SSBB)|Mr. Game & Watch]]: Swings a box forward. Powerful if hits when it comes out, but has high landing lag. If hit after it comes out, it deals a weak hit. | ||
*[[Snake (SSBB)|Snake]]: Brings his leg upward, then ax-kicks. Slight upward boost, the foot spikes very powerully, the leg sends the opponent upwards with slight horizontal knockback as well. | |||
*[[Sonic (SSBB)|Sonic]]: Spins around very quickly. | *[[Sonic (SSBB)|Sonic]]: Spins around very quickly. | ||