Toon Link (PM): Difference between revisions

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*{{buff|Sword length slightly increased.}}
*{{buff|Sword length slightly increased.}}
*{{buff|Aerial glide tossing with a bomb improves his recovery.}}
*{{buff|Aerial glide tossing with a bomb improves his recovery.}}
*{{buff|Forward tilt is slightly faster.}}
*{{buff|Forward tilt is slightly faster and does more damage and kills more reliably.}}
*{{buff|[[Dash attack]] is now a fast stab forward akin to Link's in ''Smash 64'', but with better initial dashing speed. It has a [[semi-spike]] trajectory with increased knockback, being better at KOing and approaching than his old dash attack.}}
*{{buff|Up throw does 3% more damage now doing 10%.}}
*{{buff|Up smash is now a two-slice move, with a strong initial hit that can KO the opponent that is quickly followed by a second cut that is better for comboing that also provides him additional coverage and damages shields.}}
*{{buff|Foward Air does 1% more damage, now doing 14% with knockback compensation.}}
*{{buff|[[Dash attack]] is now a fast stab forward akin to Link's in ''Smash 64'', but with better initial dashing speed. It has a [[semi-spike]] trajectory with drastically increased knockback, being better at KOing and approaching than his old dash attack.}}
*{{buff|Boomerang does 3% more damage closer up, now doing 14%.
*{{buff|Down Air does 1% more damage and its knockback is dramatically increased on the ground.
*{{buff|Jab combo links slightly better.
*{{buff|Neutral air is now Young Links kick and does 2% more damage than brawls now doing 12% and has more knockback, and a long lasting hitbox.
*{{buff|Up air does 1% more damage now doing 15%,although it has some knockback compensation for Project M's physics,but very slightly not enough to kill exactly how it did in brawl, as it kills 1% later.
*{{buff|Up smash is now a two-slice move, with a strong initial hit that can KO the opponent that is quickly followed by a second cut that is better for comboing that also provides him additional coverage and damages shield, and useful if the first hit whiffs.}}
*{{buff|Down smash is no longer a linking attack, instead acting like a weaker version of Link's, but has a semi-spike angle that can still yield deadly KOs at high percents.}}
*{{buff|Down smash is no longer a linking attack, instead acting like a weaker version of Link's, but has a semi-spike angle that can still yield deadly KOs at high percents.}}
*{{buff|Arrows from [[Hero's Bow]] are set on fire, like Young Link's. After shot, they also stick in the ground for a few seconds to damage enemies, dealing weak damage with no knockback.}}
*{{buff|Arrows from [[Hero's Bow]] are set on fire, like Young Link's. After shot, they also stick in the ground for a few seconds to damage enemies, dealing weak damage with no knockback.}}
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*{{buff|Grounded [[Spin Attack]] is better at damaging, possesing more hits that deal up to 25% if fully charged, similar to Young Link's. It can also be moved sideways depending on charge level like Wind Waker being a more powerful trapping move similar to [[Mario Tornado]].}}
*{{buff|Grounded [[Spin Attack]] is better at damaging, possesing more hits that deal up to 25% if fully charged, similar to Young Link's. It can also be moved sideways depending on charge level like Wind Waker being a more powerful trapping move similar to [[Mario Tornado]].}}
*{{buff|Aerial Spin Attack gives a single hit of strong damage, serving as a powerful KO move.}}
*{{buff|Aerial Spin Attack gives a single hit of strong damage, serving as a powerful KO move.}}
*{{buff|[[Bomb (Link)|Bombs]] hit up to four times each, dealing up to 10% damage.}}
*{{buff|[[Bomb (Link)|Bombs]] hit up to four times each,now dealing up to 10% damage.}}
*{{buff|Improved tether recovery properties make his [[zair]] more effective for recovery.}}
*{{buff|Improved tether recovery properties make his [[zair]] more effective for recovery.}}
*{{buff|New down [[taunt]] that acts like Young Link's. If Toon Link is not interrupted during the drinking portion, it heals 3%.}}
*{{buff|New down [[taunt]] that acts like Young Link's. If Toon Link is not interrupted during the drinking portion, it heals 3%.}}
*{{buff|Down air has now has fire sword from melee.}}
*{{buff|Down air has now has fire sword from melee.}}
*{{buff|New foward smash is like Super Smash Brothers 64 Link. It has big range and stronger than the brawl one.}}
*{{buff|New foward smash is like Super Smash Brothers 64 Link. It has big range and stronger than the brawl one.}}
*{{nerf|Zair has more landing lag.
*{{nerf|Neutral air's hitboxes no longer extend behind Toon Link's back.}}
*{{nerf|Neutral air's hitboxes no longer extend behind Toon Link's back.}}
*{{nerf|Down air is harder to meteor with.}}
*{{nerf|Arrows do 1% less than damage.}}
*{{nerf|Boomerang does 1% less damage from a distance, now doing 7%.
*{{nerf|New forward smash has slower start-up.}}
*{{nerf|New forward smash has slower start-up.}}
*{{nerf|Forward and down smashes no longer have hits that link one into another, dealing less damage.}}
*{{nerf|Forward and down smashes no longer have hits that link one into another, dealing less damage.}}
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*{{nerf|Arrows from [[Hero's Bow]] travel much less farther now, just barely covering over Final Destination's length.}}
*{{nerf|Arrows from [[Hero's Bow]] travel much less farther now, just barely covering over Final Destination's length.}}
*{{change|Sword attacks now display actual slashing sound effects, like Link's.}}
*{{change|Sword attacks now display actual slashing sound effects, like Link's.}}
*{{change|Up smash has increased knockback to match brawl.
*{{change|[[Fast-falling]] speed is slightly faster.}}
*{{change|[[Fast-falling]] speed is slightly faster.}}
*{{change|Third hit of jab is now an upwards slice.}}
*{{change|Third hit of jab is now an upwards slice.}}
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