Mewtwo (SSBM): Difference between revisions

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added more detail to moveset
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=====Smash=====
=====Smash=====
*[[Forward smash]]: Shadow Blast - Mewtwo shoves forward, releasing a pulse of shadow. Similar to Mario's [[Forward Smash]] in that it is most powerful the farther away the enemy is. Fairly good range and damage, but rather low knockback. The close-up non-sweet spotted hit does {{ChargedSmashDmgSSBM|12}}. Sweet spot does a stronger {{ChargedSmashDmgSSBM|20}} uncharged.
*[[Forward smash]]: Shadow Blast - Mewtwo shoves forward, releasing a pulse of shadow. Similar to Mario's [[Forward Smash]] in that it is most powerful the farther away the enemy is. Fairly good range and damage, but rather low knockback. The close-up non-sweet spotted hit does {{ChargedSmashDmgSSBM|12}}. Sweet spot does a stronger {{ChargedSmashDmgSSBM|20}} uncharged.
*[[Up smash]]: Galaxy Force - Mewtwo holds its palm up, releasing a storm of shadow energy above itself that hits multiple times. Can easily be SDI'd out of, and deals rather low knockback. {{ChargedSmashDmgSSBM|15}} if all hits connect.
*[[Up smash]]: Galaxy Force - Mewtwo holds its palm up, releasing a storm of shadow energy above itself that hits multiple times. Can easily be SDI'd out of, and deals rather low knockback. Last hit of the attack can KO around 120%, but can be difficult to land. {{ChargedSmashDmgSSBM|15}} if all hits connect.
*[[Down smash]]: Shadow Bomb - Mewtwo hits downward with shadow energy. Good knockback and speed, with moderate range; however, it has the unusual property of being unable to hit both sides of it. {{ChargedSmashDmgSSBM|15}}.
*[[Down smash]]: Shadow Bomb - Mewtwo hits downward with shadow energy. Good knockback and speed, with moderate range; however, it has the unusual property of being unable to hit both sides of it. {{ChargedSmashDmgSSBM|15}}.


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[[File:MewtwoAerialAttacksSSBM.png|thumb|Mewtwo's aerial attacks]]
[[File:MewtwoAerialAttacksSSBM.png|thumb|Mewtwo's aerial attacks]]
*[[Neutral aerial]]: Body Spark: Mewtwo releases a long lasting shock out of its body. Good damage if the entire attack hits, as well as good combo extender. Also slows down Mewtwo's falling speed slightly, making it useful for recovery. 3-20% damage depending on the number of hits.
*[[Neutral aerial]]: Body Spark: Mewtwo releases a long lasting shock out of its body. Good damage if the entire attack hits, as well as good combo extender. Also slows down Mewtwo's falling speed slightly, making it useful for recovery. 3-20% damage depending on the number of hits.
*[[Forward aerial]]: Shadow Claw/Shadow Slash: Mewtwo slashes forward with shadow energy. High vertical knockback, useful for combos, juggling, and KOs, but mediocre range. 14%.
*[[Forward aerial]]: Shadow Claw/Shadow Slash: Mewtwo slashes forward with shadow energy. High vertical knockback, useful for combos, juggling, and KOs, but mediocre range. 14%. Can KO at 120%
*[[Up aerial]]: Somersault Kick: Mewtwo flips upward, hitting with its tail. Good juggling move. 14% when sweetspotted.
*[[Up aerial]]: Somersault Kick: Mewtwo flips upward, hitting with its tail. Good juggling move. 14% when sweetspotted.
*[[Back aerial]]: Tail Flail: Mewtwo hits behind itself with its tail. 13% when sweetspotted.
*[[Back aerial]]: Tail Flail: Mewtwo hits behind itself with its tail. 13% when sweetspotted.
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