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==Overview== | ==Overview== | ||
[[File:Captain Falcon Up Aerial Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's uair.]] | [[File:Captain Falcon Up Aerial Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's uair.]] | ||
Captain Falcon does a flip kick in the air. A very versatile attack, being very useful for combos, and on par with [[Pikachu (SSB)/Up aerial|Pikachu's uair]] for being the best aerial attack in the game. Depending on what part of the hitbox hits, it can send the opponent at different angles | Captain Falcon does a flip kick in the air. A very versatile attack, being very useful for combos, and on par with [[Pikachu (SSB)/Up aerial|Pikachu's uair]] for being the best aerial attack in the game. Depending on what part of the hitbox hits, it can send the opponent at different angles: | ||
*The heel hits them up, with the largest hitbox, and can be chained into itself multiple times. with a [[Falcon Dive]], dair, or even a [[Falcon Punch]] as a finisher. This part of the attack is the best one for combos. | |||
*The mid-section of the leg hits them forward, with a medium-sized hitbox | |||
*The mid-section of the leg while moving back hits them backwards at an angle, again with a medium-sized hitbox | |||
*The back of his foot/the heel hits them at a 180 degree angle backwards, with a small hitbox and [[semi-spike]] properties, meaning that it can be useful for [[edgeguarding]] | |||
*His shoulder hits them at a 180 degree angle forwards, again being a semi-spike, but being incredibly difficult to time and land, and so rarely seen in competitive play. | |||
{{competitive expertise}} | {{competitive expertise}} |