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*'''[[Smash attack]]s''', chargeable attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions. | *'''[[Smash attack]]s''', chargeable attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions. | ||
*'''[[Aerial attack]]s''', any attack performed in midair (using the [[A button]]) that is not a special move. | *'''[[Aerial attack]]s''', any attack performed in midair (using the [[A button]]) that is not a special move. | ||
*'''[[Tilt attack]]s'' | *'''[[Tilt attack]]s''' (officially known as '''strong attacks'''), ground attacks performed by ''lightly'' pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack. | ||
*'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | *'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | ||
*'''[[Special move]]s''', occasionally known as '''special attacks''', which are attacks activated by pressing the special move button (the [[B button]] in most control schemes) along with a direction. | *'''[[Special move]]s''', occasionally known as '''special attacks''', which are attacks activated by pressing the special move button (the [[B button]] in most control schemes) along with a direction. |