Rules: Difference between revisions

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*[[Coin Mode|Coin]] (set time limit, once the time limit runs out, the person or team with the most [[Coins and Bills|smash coins]] wins)
*[[Coin Mode|Coin]] (set time limit, once the time limit runs out, the person or team with the most [[Coins and Bills|smash coins]] wins)
*[[Bonus (mode)|Bonus]] (''Melee'' only, set time limit, when time ends, player with most points from [[List of Bonuses|bonuses]] wins)
*[[Bonus (mode)|Bonus]] (''Melee'' only, set time limit, when time ends, player with most points from [[List of Bonuses|bonuses]] wins)
*[[Handicap|'''Handicap:''']] Sets [[Damage|Damage Percentage]] at the beginning of the match. The most players can set the handicap to is 300%. Even if characters loses a stock, they return with the handicap back at what it was at the start of the match. Can be set to:
*[[Handicap|'''Handicap:''']]''SSB'' and ''Melee'': Changes knockback given and received, from 1 to 9.<br>''Brawl'':Sets [[Damage|damage percentage]] at the beginning of the match, from 0% to 300%. Even if characters lose a stock, they return with the handicap back at what it was at the start of the match.
 
Can be set to:
**On
**On
**Off
**Off