PK Fire: Difference between revisions

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==Ness==
==Ness==
Ness' PK Fire has been the same through the entire [[Super Smash Bros. (series)|''Smash Bros.'' series]]. The angle at which Ness would shoot PK Fire would be horizontal, although angled down a bit, on the ground, while diagonally downwards if used in mid-air. If Ness' PK Fire hits, it explodes into a stationary pillar of fire that hits his enemies several times. In mid-air, however, it falls down slowly until it hits the ground or dissipates. [[Directional Influence|DI]] is not very effective against it, allowing Ness to combo his opponent or use one of his finishers while the enemy is stunned. Ness can use this move in conjunction with his second jump to perform the [[Zap Jump#PK Jump|PK Jump]], which slightly boosts the air speed of his second jump at the expense of height, giving him a slightly better approach. The main difference is the damage within the games and the lag/speed of the move. It does overall the most damage in ''[[Super Smash Bros. Brawl]]'', followed by ''[[Super Smash Bros.]]'', and then followed by ''[[Super Smash Bros. Melee]]''.  
Ness' PK Fire has been the same through the entire [[Super Smash Bros. (series)|''Smash Bros.'' series]]. The angle at which Ness would shoot PK Fire would be horizontal, although angled down a bit, on the ground, while diagonally downwards if used in mid-air. If Ness' PK Fire hits, it explodes into a stationary pillar of fire that hits his enemies several times. In mid-air, however, it falls down slowly until it hits the ground or dissipates. [[Directional Influence|DI]] is not very effective against it, allowing Ness to combo his opponent or use one of his finishers while the enemy is stunned. Ness can use this move in conjunction with his second jump to perform the [[Zap Jump#PK Jump|PK Jump]], which slightly boosts the air speed of his second jump at the expense of height, giving him a slightly better approach. The main difference is the damage within the games and the lag/speed of the move. It does overall the most damage in ''[[Super Smash Bros. Brawl]]'', followed by ''[[Super Smash Bros.]]'', and then followed by ''[[Super Smash Bros. Melee]]''.  
[[File:Ness Down Throw Brawl.jpg|170px|thumb|right|Ness's Down Throw in ''Brawl''.]]
==Down Throw==
Ness's Down [[Throw]] in ''Melee'' and ''Brawl'' also involves PK Fire. Ness will throw his opponent to the ground, and then burn them with a scaled down PK Fire. In ''Melee'', this will deal 8% damage overall, while in ''Brawl'', this will hit with 5 blasts of [[Flame]], dealing 1% damage each, and then the opponent will take one final blast, dealing 4% damage, making a total of 9% damage overall.


===Combos===
===Combos===
====PK combo====
====PK combo====
This a simple combo often used for [[gimping]]. This is best done near a ledge. First the player must use Ness' PK Fire on an opponent. Then they must follow up with a forward throw, which will knock them off the edge. From here, they can use Ness dair spike, which will usually KO the opponent. Alternatively, the player may use d-throw after PK Fire, and if near the edge, finish with a dair spike. However, the opponent can easily DI the forward throw and avoid the dair. Still, when used in surprise, in can be an effective combo.
This a simple combo often used for [[gimping]]. This is best done near a ledge. First the player must use Ness' PK Fire on an opponent. Then they must follow up with a forward throw, which will knock them off the edge. From here, they can use Ness dair spike, which will usually KO the opponent. Alternatively, the player may use d-throw after PK Fire, and if near the edge, finish with a dair spike. However, the opponent can easily DI the forward throw and avoid the dair. Still, when used in surprise, in can be an effective combo.
===Down Throw===
Ness's Down [[Throw]] in ''Melee'' and ''Brawl'' also involves PK Fire. Ness will throw his opponent to the ground, and then burn them with a scaled down PK Fire. In ''Melee'', this will deal 8% damage overall, while in ''Brawl'', this will hit with 5 blasts of [[Flame]], dealing 1% damage each, and then the opponent will take one final blast, dealing 4% damage, making a total of 9% damage overall.


==Lucas==
==Lucas==
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<gallery>File:PKFireSSB.gif|Ness using PK Fire in ''SSB''.
<gallery>File:PKFireSSB.gif|Ness using PK Fire in ''SSB''.
File:PKFireMelee.jpg|Ness using PK Fire in ''Melee''.
File:PKFireMelee.jpg|Ness using PK Fire in ''Melee''.
File:PK Fire air.png|Ness's PK Fire goes downward at a 45° angle (''Brawl'')</gallery>
File:PK Fire air.png|Ness's PK Fire goes downward at a 45° angle. (''Brawl'')
File:Ness Down Throw Brawl.jpg|Ness's down throw in ''Brawl''.</gallery>
{{Multiple Special Moves|Ness|Lucas}}
{{Multiple Special Moves|Ness|Lucas}}