The Great Maze: Difference between revisions

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'''The Great Maze''' is the thirty first and final level of [[Super Smash Bros. Brawl]]'s [[Subspace Emissary]]. After many sections of the [[World of Trophies]] are sent to Subspace, [[Tabuu]] combines all the levels of the game and mixes them all together to create one large maze which has parts from all the levels all the characters have been in. The heroes of the game are forced to go through this large maze. However, to beat this level, the player does not go to a goal. To beat it, the player must fight [[False Character#Beings Made of Subspace|Subspacial clones]] of all the characters in the game (excluding [[Toon Link (SSBB)|Toon Link]], [[Wolf (SSBB)|Wolf]], [[Sonic (SSBB)|Sonic]], and [[Jigglypuff (SSBB)|Jigglypuff]]). Aside from that, the player must also re-defeat all the [[boss]]es encountered in the game, except for [[Master Hand]] and [[Crazy Hand]].  
'''The Great Maze''' is the thirty first and final level of ''[[Super Smash Bros. Brawl]]'''s [[Subspace Emissary]]. After many sections of the [[World of Trophies]] are sent to Subspace, [[Tabuu]] creates a large maze comprised of sections from each of the previously visited levels in the game. To complete this, the player must win a number of battles, against [[False Character#Beings Made of Subspace|Subspacial clones]] of all the characters in the game (excluding [[Toon Link (SSBB)|Toon Link]], [[Wolf (SSBB)|Wolf]], [[Sonic (SSBB)|Sonic]] and [[Jigglypuff (SSBB)|Jigglypuff]]), and against all of the [[boss]]es (except for [[Master Hand]] and [[Crazy Hand]]).


[[Image:SSEDoor.jpg|thumb|left|The door leading to the final battle against Tabuu.]]  
[[Image:SSEDoor.jpg|thumb|left|The door leading to the final battle against Tabuu.]]  
There is no specific order the player must beat all the enemies – the player can also choose to play as any character that has been rescued in the preceding stages. Also, there are various Save Points and Warp Points throughout the maze. The checkpoints are indicated by the Smash Bros. emblem mounted on a trophy stand and look like a forest clearing with a Subspace rip in the fabric of the sky. Save Points restore the player's stock to 4 and damage to 0%, as well as letting the player re-select characters or fiddle with stickers. Warp Points are identical but also allow teleportation between other visited Warp Points, as well as serving as both entry and exit points to and from the maze itself.
There is no specific order in which the player must beat all the enemies, and it is possible to play as any character that has been rescued so far. Save Points and Warp Points are dispersed throughout the maze. These two types of checkpoints are indicated by the Smash Bros. emblem mounted on a trophy stand and look like a forest clearing with a Subspace rip in the fabric of the sky. Save Points restore the player's stock to 4 and damage to 0%, as well as letting the player re-select characters or fiddle with stickers. Warp Points are identical but also allow teleportation between other visited Warp Points, as well as serving as both entry and exit points to and from the maze itself.


Pausing at any time displays a map of all visited rooms, as well as the player's current position inside a room and where [[Door|doors]] and room-to-room links are. Once the player goes through enough rooms to form a loop with the starting point, the map will also display all the locations of unbeaten characters and bosses in the form of a monster head. After the player has defeated all the characters and bosses, the player will then open a large purple door in the center of the maze, which leads to [[Tabuu's Residence]]. After the player beats Tabuu, the Great Maze is spread apart and all the levels and locations of the World of Trophies are returned to their normal state. All except for The Isle Of The Ancients, since so many Subspace Bombs went off in 1 place, the force of the Subspace was so strong on it, it could not return. This does not prevent the player from re-entering the Great Maze for completion later. Also, it is strange but afterward, the stages on the Isle Of The Ancient are still playable.
Pausing at any time displays a map of all visited rooms, as well as the player's current position inside a room and where [[door]]s and room-to-room links are. Once enough rooms have been visited to form a loop with the starting point, the map will also display all the locations of unbeaten characters and bosses in the form of a monster head.


==Stage Recreations==
Once all battles are completed, a large purple door becomes accessible in the center of the maze, which leads to [[Tabuu's Residence]]. On winning this final battle, the Great Maze is spread apart and all the levels and locations of the World of Trophies are returned to their normal state. The [[Isle of the Ancients]], however, is not restored: the great number of Subspace Bombs going off in one place has taken it beyond repair. Afterwards, the Great Maze remains on the world map so that the player can re-enter it for completion later, and the stages on the Isle of the Ancients are still playable.


==Stage recreations==
{|class="wikitable"
{|class="wikitable"
!Stage recreated!!Portion of stage!!Song used
!Stage recreated!!Portion of stage!!Song used
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