Up tilt: Difference between revisions

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{{Cleanup|Just a Mess, Needs more Infomation including melee tilts}}
{{Cleanup|Just a Mess}}
A '''strong up''', also known as an '''up tilt''' (abbreviated "u-tilt") is a [[tilt attack]] performed by any character by holding the control stick lightly upward and pressing the attack button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either jump or do an up smash instead. Turning off tap jump can help avoid the former problem, or the player can jump and hold up on the control stick. More often than not, up-tilts are used for juggling, as they usually lack the knockback to disturb low damage combos outside of a few exceptions such as Ganondorf and Captain Falcon.
A '''strong up''', also known as an '''up tilt''' (abbreviated "u-tilt") is a [[tilt attack]] performed by any character by holding the control stick lightly upward and pressing the attack button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either jump or do an up smash instead. Turning off tap jump can help avoid the former problem, or the player can jump and hold up on the control stick. More often than not, up-tilts are used for juggling, as they usually lack the knockback to disturb low damage combos outside of a few exceptions such as Ganondorf and Captain Falcon.
[[Image:Upt.jpg|thumb|250px|Kirby's up tilt]]
[[Image:Upt.jpg|thumb|250px|Kirby's up tilt]]