Hero's Bow: Difference between revisions

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Link can still hold the arrow in place when it's fully charged. A fully charged arrow is strong enough to KO a person in Sudden Death. A fully charged arrow also has great range, useful for stopping approaches.  
Link can still hold the arrow in place when it's fully charged. A fully charged arrow is strong enough to KO a person in Sudden Death. A fully charged arrow also has great range, useful for stopping approaches.  


Link can turn around in mid air, if the backwards direction is pressed right after the bow is taken out. However, if combined with the [[Quickdraw]] technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the [[Quickdraw]] technique.
Link can turn around in mid air, if the backwards direction is pressed right after the bow is taken out. However, if combined with the [[Quickdraw]] technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. This move is notable for being used in the [[Quickdraw technique]].


==Fire Bow==
==Fire Bow==