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m (Protected "Isabelle (SSBU)/Neutral aerial": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
(Cleaned up Overview + small corrections) |
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(10 intermediate revisions by 7 users not shown) | |||
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:IsabelleNAir.gif|thumb| | [[File:IsabelleNAir.gif|thumb|350px|Hitbox visualization showing Isabelle's neutral aerial.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Isabelle tucks her knee in, and kicks out- happily spinning about with pom-poms on her hands. This is Isabelle's fastest aerial at frame 5, on top of being Isabelle's most reliable [[out of shield]] option. The sweet spot has decent horizontal [[launch]] power, while the late hit is long lasting, making it a useful [[edgeguard]]ing tool. The sweet spot hit is also a [[combo]] starter at low percents, while the late hit is at mid percents. | |||
Intentionally landing the late hit of Neutral air can keep the opponent closer and allow more time for a followup, offering a potential KO confirm. | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{buff|Neutral aerial autocancels earlier (frame 39 → 34).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 42: | Line 50: | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 82: | Line 90: | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
The move enables ledge grabs from both sides starting on frame 58. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 110: | Line 119: | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|7 | |||
|- | |||
!Animation length | !Animation length | ||
| | |29 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}} | {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Interruptible|c=23}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
edits