WarioWare, Inc.: Difference between revisions

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{{ArticleIcons|brawl=y|ssb4-3=y|ultimate=y}}
{{ArticleIcons|ssbb=y|ssb4-3=y|ssbu=y}}
:''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]].
:''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]].
{{Infobox Stage
{{Infobox Stage
|subtitle    = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>''WarioWare, Inc.: Mega Microgame$!''{{gameIcon|ultimate}}
|subtitle    = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>''{{iw|mariowiki|WarioWare, Inc.: Mega Microgame$!}} ''{{gameIcon|ultimate}}
|name        = WarioWare, Inc.
|name        = WarioWare, Inc.
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-WarioWare, Inc..png|300px]]|title2=3DS|tab2=[[File:SSB4 WarioWare, Inc.jpg|300px]]|title3=Brawl|tab3=[[File:WarioWare4.jpg|300px]]}}
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-WarioWare, Inc..png|300px]]|title2=3DS|content2=[[File:SSB4 WarioWare, Inc.jpg|300px]]|title3=Brawl|content3=[[File:WarioWare4.jpg|300px]]}}
|caption      = [[File:WarioSymbol.svg|50px|class=invert]]<br>WarioWare, Inc. as it appears in ''Smash''.
|caption      = [[File:WarioSymbol.svg|50px|class=invert]]<br>WarioWare, Inc. as it appears in ''Smash''.
|universe    = {{uv|Wario}}
|universe    = {{uv|Wario}}
|games        =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|games        =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = '''Brawl''':<br>{{SSBB|Wario}}<br>'''SSB4''':<br>{{SSB4|Wario}}<br>'''Ultimate''':<br>{{SSBU|Wario}}
|availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'')
|availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'')
|unlockcriteria= Unlock {{SSB4|Wario}}.
|unlockcriteria= Unlock {{SSB4|Wario}}.
|cratetype    = Presents
|cratetype    = Presents
|maxplayers  = 4 (''Brawl'' and ''Smash for 3DS'')<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers  = 4 (''Brawl'' and ''3DS'')<br>[[8-Player Smash|8]] (''Ultimate'')
|brawlmusic = ''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}'' (100%)<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}'' (30%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}'' (5%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}''''' (15%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}''''' (5%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}'' (5%)
|brawlmusic = ''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}'' (100%)<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}'' (30%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}'' (5%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}''''' (15%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}''''' (5%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}'' (5%)
|for3dsmusic=Main: ''{{SSB4MusicLink|WarioWare|WarioWare, Inc.}}''<br>Alternate: ''{{SSB4MusicLink|WarioWare|Ashley's Song}}'' / ''{{SSB4MusicLink|WarioWare|Ashley's Song (JP)}}''
|for3dsmusic=Main: ''{{SSB4MusicLink|WarioWare|WarioWare, Inc.}}''<br>Alternate: ''{{SSB4MusicLink|WarioWare|Ashley's Song}}'' / ''{{SSB4MusicLink|WarioWare|Ashley's Song (JP)}}''
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Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters.
Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters.


Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], [[Metal Box|metal]], and even [[damage]] [[Healing|recovery]]. With the exception of "Blowin' Up", the microgames allow for every player to win.
Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], and [[damage]] [[Healing|recovery]]. In ''Ultimate'', winners may also become [[Metal Box|metallic]]. With the exception of "Blowin' Up", the microgames allow for every player to win.


Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though.
Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though.
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Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends.
Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends.


[[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate''.
[[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate''. ''Ultimate'' further removes [[Screen KO]]s.


===Microgames===
===Microgames===
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|Taunt
|Taunt
|''Taunt!''
|''Taunt!''
|style="text-align:left"|This stage is unique to ''Super Smash Bros.''. In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T.}} can be seen.
|style="text-align:left"|This stage is unique to ''Super Smash Bros.'' In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T}} can be seen.
|[[File:WarioWareTaunt.png|175px]]
|[[File:WarioWareTaunt.png|175px]]
|}
|}
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===Sudden Death===
===Sudden Death===
In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death.
In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death. The same applies for [[Super Sudden Death]].


==Origin==
==Origin==
[[File:Inside Wario's House.png|left|thumb|The inside of Wario's house seen during the final cutscene of ''WarioWare, Inc.: Mega Microgame$!''.]]
[[File:Inside Wario's House.png|left|thumb|The inside of Wario's house seen during the final cutscene of ''WarioWare, Inc.: Mega Microgame$!'']]
[[File:WarioWareElevator.png|thumb|The elevator of the Variety Tower, as it originally appeared in ''WarioWare, Inc.: Mega Microgame$''.]]
[[File:WarioWareElevator.png|thumb|The elevator of the Variety Tower, as it originally appeared in ''WarioWare, Inc.: Mega Microgame$!'']]
This stage is a mix of three ''WarioWare'' games: ''{{s|mariowiki|WarioWare, Inc.: Mega Microgame$!}}'' (known in PAL region as ''Minigame Mania''), ''{{s|mariowiki|WarioWare: Twisted!}}'', and ''{{s|mariowiki|WarioWare: Touched!}}''.
This stage is a mix of three ''WarioWare'' games: ''{{s|mariowiki|WarioWare, Inc.: Mega Microgame$!}}'' (known in PAL regions as ''Minigame Mania''), ''{{s|mariowiki|WarioWare: Twisted!}}'', and ''{{s|mariowiki|WarioWare: Touched!}}''


The appearance of the main platform originates from the design of walls seen in {{s|mariowiki|Wario's house}} during cutscenes of ''Mega Microgame$'' (albeit with some details removed), while the rest primarly originates from ''Mega Microgame$'''s [[mariowiki:Variety Towers|Variety Tower]].
The appearance of the main platform originates from the design of walls seen in {{s|mariowiki|Wario's house}} during cutscenes of ''Mega Microgame$'' (albeit with some details removed), while the rest primarly originates from ''Mega Microgame$'''s [[mariowiki:Variety Towers|Variety Tower]].
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The Variety Tower is a stage that is unlocked after the player completes the final stage in the story mode of the first ''WarioWare'', and draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. If the player fails the microgame, the pig will have a sad expression and crossed-out eyes.
The Variety Tower is a stage that is unlocked after the player completes the final stage in the story mode of the first ''WarioWare'', and draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. If the player fails the microgame, the pig will have a sad expression and crossed-out eyes.


When a microgame starts in this stage or when microgame ends, a couple of jingles play out during it along with a comment of Wario himself about the players results during the microgames. Those jingles are new remixes of jingles that play during the final stage in the story mode of the first ''WarioWare''<ref>[https://youtu.be/N5GC-EYoK2g?t=84s]</ref>, while Wario's responses are unique to ''Smash'', although they're directly inspired by his voice lines heard in various ''Wario'' titles (including the likes of ''{{s|mariowiki|Wario Land 4}}'', where said voice lines were first heard).
When a microgame starts in this stage or when it ends, a couple of jingles play out during it along with a comment of Wario himself about the players results during the microgames. In ''Smash'', those jingles are new remixes of the jingles that play during the final stage in the story mode of the first ''WarioWare''<ref>[https://youtu.be/N5GC-EYoK2g?t=84s]</ref>, while Wario's responses are unique to ''Smash'' (once again recorded by Charles Martinet), though they are directly inspired by his voice lines heard in various ''Wario'' titles, such as the likes of ''{{s|mariowiki|Wario Land 4}}'' (where said voice lines were first heard).
{{clr}}
{{clr}}


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*If Andross is released from an [[Assist Trophy]] while the Brawl is in the main room, he will disappear behind the doors. This also happens with a few Pokémon, such as [[Lugia]] and [[Ho-Oh]].
*If Andross is released from an [[Assist Trophy]] while the Brawl is in the main room, he will disappear behind the doors. This also happens with a few Pokémon, such as [[Lugia]] and [[Ho-Oh]].
*Both [[Ice Climbers|Popo and Nana]] must win the microgame to be rewarded.
*Both [[Ice Climbers|Popo and Nana]] must win the microgame to be rewarded.
*Prior to ''Ultimate'', in [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down.
*In [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down; they participate the least in ''Ultimate'', with one of the few cases being Kitty Cover when set to "Walk".
*In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage.
*In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage.
*In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]].
*In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]]. The [[Timer]] also cannot appear on this stage.
**The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all.
**The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all.