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m (Wording implies that reflectable but not absorbable or pocketable are properties of all projectiles. Reworded. They are pocketable btw) |
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*[[Up smash]]: | *[[Up smash]]: | ||
**{{buff|Rosalina's up smash hitbox has increased knockback scaling (90 → 94) and Luma's up smash hitbox has increased base knockback (60 → 65).}} | **{{buff|Rosalina's up smash hitbox has increased knockback scaling (90 → 94) and Luma's up smash hitbox has increased base knockback (60 → 65).}} | ||
*[[Down smash]]: | |||
**{{change|Down smash has an altered animation that is more floaty and graceful.}} | |||
**{{buff|It has more range (size and Y offsets 3.5 → 4.7) despite being placed closer to Rosalina (Z offsets 19.0—9.0/-19.0—-9.0 → 18.0—8.0/-18.0—-8.0).}} | |||
===Aerial attacks=== | ===Aerial attacks=== | ||
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**{{nerf|Luma's down aerial has increased startup lag (frame 8 → 15) and ending lag (FAF 42 → 50).}} | **{{nerf|Luma's down aerial has increased startup lag (frame 8 → 15) and ending lag (FAF 42 → 50).}} | ||
**{{nerf|It auto-cancels one frame later, matching its new interruptibility (49 → 50).}} | **{{nerf|It auto-cancels one frame later, matching its new interruptibility (49 → 50).}} | ||
===Throws and other attacks=== | |||
*{{change|Rosalina's animation when holding a [[Super Scope]] or [[Gust Bellows]] has been altered, as she now holds the item in a manner similar to a rifle.}} | |||
===Special moves=== | ===Special moves=== |
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