Template:SSB4 to SSBU changelist/Rosalina & Luma: Difference between revisions

 
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*[[Forward smash]]:
*[[Forward smash]]:
**{{change|Luma's forward smash hitbox has less range but has increased knockback to compensate for the change.}}
**{{change|Luma's forward smash hitbox has less range but has increased knockback to compensate for the change.}}
*[[Up smash]]:
**{{buff|Rosalina's up smash hitbox has increased knockback scaling (90 → 94) and Luma's up smash hitbox has increased base knockback (60 → 65).}}
*[[Down smash]]:
**{{change|Down smash has an altered animation that is more floaty and graceful.}}
**{{buff|It has more range (size and Y offsets 3.5 → 4.7) despite being placed closer to Rosalina (Z offsets 19.0—9.0/-19.0—-9.0 → 18.0—8.0/-18.0—-8.0).}}


===Aerial attacks===
===Aerial attacks===
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**{{nerf|Luma's down aerial has increased startup lag (frame 8 → 15) and ending lag (FAF 42 → 50).}}
**{{nerf|Luma's down aerial has increased startup lag (frame 8 → 15) and ending lag (FAF 42 → 50).}}
**{{nerf|It auto-cancels one frame later, matching its new interruptibility (49 → 50).}}
**{{nerf|It auto-cancels one frame later, matching its new interruptibility (49 → 50).}}
===Throws and other attacks===
*{{change|Rosalina's animation when holding a [[Super Scope]] or [[Gust Bellows]] has been altered, as she now holds the item in a manner similar to a rifle.}}


===Special moves===
===Special moves===
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**{{nerf|The last Star Bit has more startup lag (21 → 22).}}
**{{nerf|The last Star Bit has more startup lag (21 → 22).}}
**{{change|Star Bits are now projectiles, rather than moving hitboxes connected to Luma. As such, once a Star Bit is fired, its movement is independent of Luma.}}
**{{change|Star Bits are now projectiles, rather than moving hitboxes connected to Luma. As such, once a Star Bit is fired, its movement is independent of Luma.}}
***{{nerf|As with most projectiles, Star Bits can now be Reflected, Absorbed, and Pocketed.}}
***{{nerf|As projectiles, the Star Bits are [[pocket]]able and are set to be reflectable but not absorbable.}}
***{{nerf|The Star Bits are now affected by the reduced shieldstun for projectiles, and like most projectiles have reduced shield damage (0 → -1.5).}}
***{{nerf|The Star Bits are now affected by the reduced shieldstun for projectiles, and like most projectiles have reduced shield damage (0 → -1.5).}}
***{{buff|However, this also means Luma does not sustain hitlag when the star bits connect, improving their safety on hit, especially when combined with the universal increase to hitlag.}}
***{{buff|However, this also means Luma does not sustain hitlag when the star bits connect, improving their safety on hit, especially when combined with the universal increase to hitlag.}}
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