Template:SSB4 to SSBU changelist/Ivysaur: Difference between revisions

→‎Aerial attacks: sourspot lower ko potential onstage is already cited lower down
(→‎Attributes: No one can momentum cancel anymore. Also Ivysaur's momentum cancel was one of the worst in the game anyway.)
(→‎Aerial attacks: sourspot lower ko potential onstage is already cited lower down)
 
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*{{change|Ivysaur has a new air dodge animation, where it no longer twirls horizontally.}}
*{{change|Ivysaur has a new air dodge animation, where it no longer twirls horizontally.}}
*{{change|Opponents now grab Ivysaur by its body, instead of its flower bud.}}
*{{change|Opponents now grab Ivysaur by its body, instead of its flower bud.}}
*{{change|The grass type and effect of Ivysaur's moves have been removed and replaced with weapon or typeless and normal effects.}}
*{{change|The grass type and effect of Ivysaur's moves have been removed and replaced with a weapon or typeless and normal effects.}}
*{{change|Ivysaur's victory animations are slightly changed.}}
*{{change|Ivysaur's victory animations are slightly changed.}}
**{{change|Ivysaur has a new victory animation, where it performs Vine Whip in front of itself a couple of times. This replaces the victory pose where it walks in place a few times.}}
**{{change|Ivysaur has a new victory animation, where it performs Vine Whip in front of itself a couple of times. This replaces the victory pose where it walks in place a few times.}}
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**{{change|The second hitbox is much larger (6u → 13u), matching the first hitbox, but due to its altered Y offset, both hitboxes now occupy the same space, the only difference being that the first one only affects grounded opponents and the second one only affects aerial opponents.}}
**{{change|The second hitbox is much larger (6u → 13u), matching the first hitbox, but due to its altered Y offset, both hitboxes now occupy the same space, the only difference being that the first one only affects grounded opponents and the second one only affects aerial opponents.}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{buff|Down aerial's sweetspot deals more damage (8% → 10%), dealing as much as the sourspot.}}
**{{buff|Down aerial's sweetspot deals more damage (8% → 10%), dealing as much as the sourspot, in addition to dealing more knockback (20 base/80 scaling → 27/80 (grounded), 9/98 (aerial)). This significantly improves its KO potential}}
**{{buff|The sweetspot deals more knockback (20 base/80 scaling → 27/80 (grounded), 9/98 (aerial)).}}
**{{buff|The sweetspot is larger (2.2u → 4u) and placed lower (-9u → -13.5u), improving its range.}}
**{{buff|The sweetspot is larger (2.2u → 4u) and placed lower (-9u → -13.5u), improving its range.}}
**{{buff|The sourspot [[meteor smash]]es opponents like the sweetspot (50° → 270°). This allows the move to lock opponents more reliably, and combined with the removal of [[meteor canceling]], significantly improves its effectiveness for edgeguarding.}}
**{{buff|The sourspot [[meteor smash]]es opponents like the sweetspot (50° → 270°). This now allows the move to lock opponents, and combined with the removal of [[meteor canceling]], this significantly improves its effectiveness for edgeguarding.}}
**{{buff|It halts Ivysaur's horizontal momentum for a significantly shorter time.}}
**{{buff|It halts Ivysaur's horizontal momentum for a significantly shorter time (frames 12-51 → 12-13), making the move much safer to use.}}
**{{buff|The changes to hitstun canceling coupled with its reduced landing lag allow it to start combos onstage even up to high percents.}}
**{{buff|The changes to hitstun canceling combined with its reduced landing lag allow it to start combos onstage even up to high percents.}}
**{{nerf|The sourspot deals much less knockback (32 base/92 scaling → 17/62 (grounded), 8/62 (aerial)), significantly hindering its KO potential onstage.}}
**{{nerf|The sourspot deals much less knockback (32 base/92 scaling → 17/62 (grounded), 8/62 (aerial)), significantly hindering its KO potential onstage, especially when combined with its new angle.}}
**{{change|The move gives Ivysaur a weaker vertical boost (0.8 → 0.3). Combined with Ivysaur's higher gravity and faster falling speed, this allows it to land faster after using the move, but makes it riskier to use offstage.}}
**{{change|The move gives Ivysaur a weaker vertical boost (0.8 → 0.3). Combined with Ivysaur's higher gravity and faster falling speed, this allows it to land faster after using the move, but makes it riskier to use offstage.}}
***{{nerf|This notably now prevents the move from auto-canceling in a full hop.}}


===Throws and other attacks===
===Throws and other attacks===
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