Announcer: Difference between revisions

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===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
Dean Harrington is the second announcer in the series. He takes on a different inflection than Manning; Harrington yells more similarly to an emcee at a boxing match, with his phrasing often lasting for long periods of time, as well as a generally more intense voice than Manning's. Like Manning, Harrington's voice has an echo filter applied to it; other filters applied to his voice, however, cause Harrington's voice to have a more muffled tone compared to the other announcers. With the introduction of [[Crazy Hand]] in the series, Harrington also began a trend where the announcer also voices Crazy Hand.
Dean Harrington is the main announcer in ''Melee''. He takes on a different inflection than Manning; Harrington yells more similarly to an emcee at a boxing match, with his phrasing often lasting for long periods of time, as well as a generally more intense voice than Manning's. Like Manning, Harrington's voice has an echo filter applied to it; other filters applied to his voice, however, cause Harrington's voice to have a more muffled tone compared to the other announcers. With the introduction of [[Crazy Hand]] in the series, Harrington also began a trend where the announcer also voices Crazy Hand.


In the PAL version, when choosing {{SSBM|Jigglypuff}}, a different announcer will say the character's name when the game is set to German or French (the names being "Pummeluff" and "Rondoudou", respectively). The French version is a repurposed voice clip from ''{{s|bulbapedia|Pokémon Stadium 2}}'', thus using the voice of Jean-Claude Donda, the French announcer of said game. The identity of the German announcer is, however, unknown. Unlike the English and Japanese versions, the French and German narration voice clips are very low in quality.
{{SSBM|Jigglypuff}} has different German and French announcer calls to match its regional names ("Pummeluff" in German, "Rondoudou" in French). Both come from ''{{s|bulbapedia|Pokémon Stadium 2}}'' and were originally done by Kai Taschner (German)<ref>''Pokémon Stadium 2'' credits (German version, under "Stadium Announcer")</ref> and Jean-Claude Donda (French).<ref>''Pokémon Stadium 2'' credits (French version, under "Commentaires")</ref> Both clips are lower in quality compared to the others, but have the same echo filter applied to them.


===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===
{{s|wikipedia|Pat Cashman}} is the third announcer in the series. He ended Harrington's emcee style, and in general, his voice is considerably calmer in sound, more akin to Manning. Cashman's voice is not modified to the extent of Manning's or Harrington's, leading to cleaner sound quality from him; Cashman also has a deeper voice than either of his two predecessors. Cashman's voice also features more personality from the announcer, such as his quizzical inflection when the player selects {{SSBB|Luigi}} as a playable character.
{{s|wikipedia|Pat Cashman}} is the main announcer in ''Brawl''. He ended Harrington's emcee style, and in general, his voice is considerably calmer in sound, more akin to Manning. Cashman's voice is not modified to the extent of Manning's or Harrington's, leading to cleaner sound quality from him; Cashman also has a deeper voice than either of his two predecessors. Cashman's voice also features more personality from the announcer, such as his quizzical inflection when the player selects {{SSBB|Luigi}} as a playable character.


Outside of Cashman's voice, five other individuals voice the announcer in ''Brawl'', for the game's PAL and Korean releases. Achim Barrestein provides the German announcer, Carlos Lobo provides the Spanish announcer, Jean-Louis Faure provides the French announcer, Luigi Fantino provides the Italian announcer, and Choi Han provides the Korean announcer.
Outside of Cashman's voice, five other individuals voice the announcer in ''Brawl'', for the game's PAL and Korean releases. Achim Barrestein provides the German announcer, Carlos Lobo provides the Spanish announcer, Jean-Louis Faure provides the French announcer, Luigi Fantino provides the Italian announcer, and Choi Han provides the Korean announcer.
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===''[[Super Smash Bros. 4]]'' / ''[[Super Smash Bros. Ultimate]]'' ===
===''[[Super Smash Bros. 4]]'' / ''[[Super Smash Bros. Ultimate]]'' ===
{{s|wikipedia|Xander Mobus}} is the fourth announcer in the series. He acts and sounds similarly to Pat Cashman in ''Super Smash Bros. Brawl'', with his voice being deeper than those of Manning and Harrington, as well as having few filters applied to his voice. Compared to Cashman, however, Mobus's announcer is less relaxed and reserved, though he still does not act as intense as Harrington. Some of Mobus's portrayals also bear similarities with Cashman's, such as a sinister tone when selecting {{SSB4|Bowser}} and {{SSB4|Ganondorf}}.
{{s|wikipedia|Xander Mobus}} is the main announcer in ''Smash 4'' and ''Ultimate''. He acts and sounds similarly to Pat Cashman in ''Super Smash Bros. Brawl'', with his voice being deeper than those of Manning and Harrington, as well as having few filters applied to his voice. Compared to Cashman, however, Mobus's announcer is less relaxed and reserved, though he still does not act as intense as Harrington. Some of Mobus's portrayals also bear similarities with Cashman's, such as a sinister tone when selecting {{SSB4|Bowser}} and {{SSB4|Ganondorf}}.


Mobus also provided his voice in the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|50-Fact Extravaganza presentation for Nintendo Direct]], explicitly introducing himself as "the announcer" and proceeding to narrate the video. He also portrayed the announcer in an [https://www.youtube.com/watch?v=WLu7e8RZoYc overview trailer] for ''Ultimate'' in a similar manner to his performance in the 50-Fact Extravaganza. In this particular video, his voice is deeper than usual and has more of a "growl" when stressing key phrases.
Mobus also provided his voice in the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|50-Fact Extravaganza presentation for Nintendo Direct]], explicitly introducing himself as "the announcer" and proceeding to narrate the video. He also portrayed the announcer in an [https://www.youtube.com/watch?v=WLu7e8RZoYc overview trailer] for ''Ultimate'' in a similar manner to his performance in the 50-Fact Extravaganza. In this particular video, his voice is deeper than usual and has more of a "growl" when stressing key phrases.
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In another series first, ''Ultimate'' is the first game in the series to feature an alternate voice for the announcer in the same language, with {{SSBU|Kazuya}} having the ''Tekken 7'' announcer announce his victory on his victory screen instead, voiced by Josh Keller.
In another series first, ''Ultimate'' is the first game in the series to feature an alternate voice for the announcer in the same language, with {{SSBU|Kazuya}} having the ''Tekken 7'' announcer announce his victory on his victory screen instead, voiced by Josh Keller.


Mobus was by far the youngest of the ''Smash Bros.'' announcers, recording his lines for ''SSB4'' at the age of 21, and recording his lines for ''Ultimate'' at 25; the previous three announcers were in their 50s at the time of their respective games' release.
Mobus was by far the youngest of the ''Smash Bros.'' announcers, recording his lines for ''SSB4'' at the age of 21, and recording his lines for ''Ultimate'' at 25; by comparison, Manning was 43 in 1999, Harrington was 53 in 2001, and Cashman was 58 in 2008.


==Gallery==
==Gallery==
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*Oddly, the NTSC French version of ''Smash 4'' and ''Ultimate'' features several minor inconsistencies on the pronunciation of character names. For example, "[[Ice Climbers]]", "[[Roy]]", "[[Toon Link|Link Cartoon]]", "[[Robin|Daraen]]", "[[Koopalings#Larry Koopa|Larry]]", "[[Koopalings#Roy Koopa|Roy]]", "[[Koopalings#Morton Koopa Jr.|Morton]]" and "[[Ryu]]" are pronounced with an "R" which is more akin to the English R, while most other characters (even "[[Rosalina]] & [[Luma]]", with the former referred to as "Harmonie" in the PAL version) are pronounced with a typical "{{s|wikipedia|guttural R}}" in Parisian French, which is prominently used in the PAL version.
*Oddly, the NTSC French version of ''Smash 4'' and ''Ultimate'' features several minor inconsistencies on the pronunciation of character names. For example, "[[Ice Climbers]]", "[[Roy]]", "[[Toon Link|Link Cartoon]]", "[[Robin|Daraen]]", "[[Koopalings#Larry Koopa|Larry]]", "[[Koopalings#Roy Koopa|Roy]]", "[[Koopalings#Morton Koopa Jr.|Morton]]" and "[[Ryu]]" are pronounced with an "R" which is more akin to the English R, while most other characters (even "[[Rosalina]] & [[Luma]]", with the former referred to as "Harmonie" in the PAL version) are pronounced with a typical "{{s|wikipedia|guttural R}}" in Parisian French, which is prominently used in the PAL version.
**[[Corrin]] is a rare case in that they have different pronunciations between regions in the French translation of ''Smash 4'', but use the same pronunciation as ''Smash 4''{{'}}s PAL version in ''Ultimate'' for both regions, albeit re-recorded.
**[[Corrin]] is a rare case in that they have different pronunciations between regions in the French translation of ''Smash 4'', but use the same pronunciation as ''Smash 4''{{'}}s PAL version in ''Ultimate'' for both regions, albeit re-recorded.
*[https://youtu.be/sen_43HXOd4?t=1060 Xander Mobus stated] that despite being the announcer, he is unaware of both ''Smash 4'' and ''Ultimate''{{'}}s launch rosters or DLC until their release since in order to prevents leaks, he records for multiple red herrings and random character names in order to obscure who is being included, such as naming titles, random characters that would never be considered, and non-video game characters. Whether or not this is true for other language announcers or before ''Smash 4'' is unknown.
*[https://youtu.be/sen_43HXOd4?t=1060 Xander Mobus stated] that despite being the announcer, he was always made unaware of both ''Smash 4'' and ''Ultimate''{{'}}s launch rosters or DLC until their release, since in order to prevents leaks, he records for multiple red herrings and random character names in order to obscure who is being included, such as naming titles, random characters that would never be considered, and non-video game characters. Whether or not this is true for other language announcers or before ''Smash 4'' is unknown.
**When recording for {{SSB4|Duck Hunt}} in ''Smash 4'', he was conditioned to believe he was reading it as the title of the NES game and assumed it was fake. He also believed that when recording for [[Snake]], that he was reading it as the animal rather than the character.
**When recording for {{SSB4|Duck Hunt}} in ''Smash 4'', he was conditioned to believe he was reading it as the title of the NES game and assumed it was fake. He also believed that when recording for [[Snake]], that he was reading it as the animal rather than the character.
**[https://twitter.com/XanderMobusVO/status/664984767591411712 He also stated] he did not know Cloud would be in ''Smash 4'' until his announcement.
**[https://twitter.com/XanderMobusVO/status/664984767591411712 He also stated] he did not know Cloud would be in ''Smash 4'' until his announcement.