NES Zapper Posse: Difference between revisions

m
→‎Overview: Better not to specify a game, especially when both of these Final Smashes have been in more than one Smash game.
mNo edit summary
m (→‎Overview: Better not to specify a game, especially when both of these Final Smashes have been in more than one Smash game.)
(8 intermediate revisions by 7 users not shown)
Line 10: Line 10:


==Overview==
==Overview==
When activated, a flock of six 8-bit ducks from the original ''Duck Hunt'' fly towards the background (in a similar fashion to {{SSB4|Captain Falcon}}'s [[Blue Falcon]]), trapping opponents in their way in the middle of a gun duel between the Wild Gunmen and the thugs from ''Hogan's Alley''. After the 8-bit dog from ''Duck Hunt'' appears and laughs, the Wild Gunmen will repeatedly shoot at the thugs and cans, launching the trapped opponents.
When activated, a flock of six 8-bit ducks from the original ''Duck Hunt'' fly towards the background (in a similar fashion to [[Captain Falcon]]'s [[Blue Falcon]]), trapping opponents in their way in the middle of a gun duel between the Wild Gunmen and the thugs from ''Hogan's Alley'' after the dog jumps away. After the 8-bit dog from ''Duck Hunt'' appears and laughs, the Wild Gunmen will repeatedly shoot at the thugs and cans, launching the trapped opponents.


NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping final smash in ''Ultimate'' that doesn't have the ability to [[Instant KO]] and its activation hitbox is fairly standard for cinematic final smashes, making it an ineffective final smash overall.
NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping Final Smash in ''Ultimate'' that doesn't have the ability to [[Instant KO]] and its activation hitbox is fairly standard for cinematic Final Smashes, making it an ineffective Final Smash overall.
{{clear}}


==Instructional quote==
==Instructional quote==
Line 22: Line 21:


==Trophy==
==Trophy==
[[File:NESZapperPosseTrophyWiiU.png|thumb|left|100px|NES Zapper Posse Trophy in ''for Wii U''.]]
The NES Zapper Posse trophy is part of the ''Light Gun Series'' {{h1|Trophy Box|Light Gun Series}}. Interestingly, it features a white duck as part of the flock, which is the same color of the ducks projected from the projector of the ''Kôsenjû Duck Hunt'' light gun game released in 1976.
;NES Zapper Posse
{{Trophy
''In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.''
|name=NES Zapper Posse
 
|image=NESZapperPosseTrophyWiiU.png
The NES Zapper Posse trophy is part of the ''Light Gun Series'' [[Trophy Box]]. Interestingly, it features a white duck as part of the flock, which is the same color of the ducks projected from the projector of the ''Kôsenjû Duck Hunt'' light gun game released in 1976.
|desc-ntsc=In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.
|desc-pal=In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley and Wild Gunman. It warps its victims to the Wild West, where a posse of gunmen are waiting to use them for target practice! But if the ducks that fly past at the start don't hit anyone, it'll be nothing but a flock of ducks passing by.
|game=ssb4-wiiu
}}
{{clrl}}
{{clrl}}


Line 37: Line 39:


Every element of the Final Smash, including the dog, is represented in the same 8-bit graphics as they appeared in their original games. The exception is the ''Hogan's Alley'' cans, which use the same model as the ones summoned by [[Trick Shot]].
Every element of the Final Smash, including the dog, is represented in the same 8-bit graphics as they appeared in their original games. The exception is the ''Hogan's Alley'' cans, which use the same model as the ones summoned by [[Trick Shot]].
{{clear}}
{{clr}}


==Gallery==
==Gallery==