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{{Title|''Brawl-''}}
{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
{{DISPLAYTITLE:''Brawl-''}}
[[File:BrawlMinusLogo.png|thumb|400px|The ''Brawl-'' logo]]
[[File:BrawlMinusLogo.png|thumb|400px|The ''Brawl-'' logo]]
[[File:Brawl Minus logo alt.png|thumb|An alternate version of the logo]]
'''''Brawl-''''' (also known as '''''Brawl Minus''''' or '''''B-''''') is a [[mod]] of ''[[Super Smash Bros. Brawl]]''. ''Brawl-'' was initially created as a parody of the then-popular ''[[Brawl+]]'', which was designed to be balanced through reasonable tweaks to characters; in addition to its name being a pun on the mod, ''Brawl-'s'' goal instead was to give all characters incredible [[buff]]s until they all became equally overpowered, and thus, balanced. ''Brawl-'' notably eclipsed the popularity of ''Brawl+'' after its release, and it was even featured at some tournaments as a side event, such as at [[Apex 2010]]. Its popularity has since been overtaken by ''[[Project M]]'', but ''Brawl-'' still maintains a devoted cult following, and development of the mod has continued into the present day, making it one of the oldest mods for ''Brawl'' that remains in active development. Version 4.2 hotpatched was released on January 4, 2018, and a [https://www.youtube.com/watch?v=uVot5VlJlfs Version 5.0 update] was announced on December 12, 2022.
'''''Brawl-''''' (also known as '''''Brawl Minus''''' or '''''B-''''') is a [[mod]] of ''[[Super Smash Bros. Brawl]]''. ''Brawl-'' was initially created as a parody of the then-popular ''[[Brawl+]]'', which was designed to be balanced through reasonable tweaks to characters; in addition to its name being a pun on the mod, ''Brawl-'s'' goal instead was to give all characters incredible [[buff]]s until they all became equally overpowered, and thus, balanced. ''Brawl-'' notably eclipsed the popularity of ''Brawl+'' after its release, and it was even featured at some tournaments as a side event, such as at [[Apex 2010]]. Its popularity has since been overtaken by ''[[Project M]]'', but ''Brawl-'' still maintains a devoted cult following, and development of the mod has continued into the present day, making it one of the oldest mods for ''Brawl'' that remains in active development; version 4.0BC notably features [[Pichu]], [[Mewtwo]], [[Roy]], and [[Waluigi]] as additions to the character roster. Version 4.2 was released on December 28, 2017.


==Features==
==Features==
*Updated Roster:
**Samus and Zero Suit Samus cannot transform into each other.
**Squirtle, Ivysaur and Charizard are now separate characters with new down specials and final smashes.
***Pokemon Trainer is removed from the game entirely.
**[[Pichu]], [[Mewtwo]], [[Roy]], [[Dr. Mario]] (all four return after being cut from ''Melee''), [[Ridley]] (who would appear in ''Ultimate''), [[Waluigi]], [[Wario-Man]], and [[Giga Bowser]]<ref>https://twitter.com/BrawlMinus/status/1188299719195398144</ref> are additions to the character roster.
***Although Waluigi isn’t a character from the ''Wario'' series, he is nonetheless represented by them.
***If Snake uses [[Codec Conversations]] on them, the conversation for Mario plays.
*Default ruleset changed to 4 stock, 8 minute matches, with team attack and score display turned on.
*Default ruleset changed to 4 stock, 8 minute matches, with team attack and score display turned on.
*Handicap is replaced with stock control, which lets you set different amounts of stocks for each player (up to 24 stocks)
*Handicap is replaced with Custom Buffer, which lets you set the amount of buffer between attacks (With the maximum being 10 frames)
*CPU default level is set to 9, along with ‘Nasty’ being replaced with ‘Broken.’
*CPU default level is set to 9, along with ‘Nasty’ being replaced with ‘Broken.’
*No restrictions on control edits.
*No restrictions on control edits.
*No [[replay]] time limit.
*No [[replay]] time limit.
*Squirtle, Ivysaur and Charizard are now separate from Pokémon Trainer, like in ''Project M''.
*Falling down aerials using the C-stick no longer fast-falls.
*Falling down aerials using the C-stick no longer fast-falls.
*Enables one player matches in time mode.
*Enables one player matches in time mode.
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*Shield colors are darkened.
*Shield colors are darkened.
*New features in Special Brawl:
*New features in Special Brawl:
**Flower Mode replaced with Element Mode, which adds a random element to every stack. Currently does not work.
**Flower Mode replaced with Element Mode, which adds a random element to every attack.
**Curry Mode replaced with Turbo Mode, which allows players to cancel moves into other moves. The [[Superspicy Curry]] item also now gives the player the Turbo effect temporarily.
**Curry Mode replaced with Turbo Mode, which allows players to cancel moves into other moves. The [[Superspicy Curry]] item also now gives the player the Turbo effect temporarily. Projectiles are unaffected.
**Angled Camera Mode replaced with All Star Mode, which allows players to play as a different character each stock. Currently does not work.
**Angled Camera Mode replaced with All-Star Versus, which allows players to use different characters (or costumes) for each stock. This is done by selecting a character, then deselecting them, and selecting the next character. The order of the characters selected become the order they appear in. Required character selections are based on the stock count; if less characters are chosen than the number of stocks, the remaining stocks loop back to the first character (so selecting Mario, Luigi and Peach in a four stock match will loop back to Mario in stock four). This would later on officially be a feature in the series with the introduction of [[Squad Strike]].
***Should each player select their characters in All Star VS Mode before turning on Team Battle; the characters will not be forced into their team battle costumes akin to ''Smash 4''. Also, the random option will always use the default costumes of the characters even in team battles.
*Letting the game idle for awhile in a match will lower the BGM volume.
 
===Gameplay tweaks===
===Gameplay tweaks===
*Momentum during a dash is now retained while jumping
*Momentum during a dash is now retained while jumping
*The lag time on throws is no longer dependent on weight
*The lag time on throws is no longer dependent on weight
*No random [[Prat Falling]]. Running into or getting hit by [[Banana Peel]]s will still result in tripping, and most moves with hitboxes that contained a chance of tripping are now guaranteed to trip grounded opponents.
*No random [[tripping]]. Running into or getting hit by [[Banana Peel]]s will still result in tripping, and most moves with hitboxes that contained a chance of tripping are now guaranteed to trip grounded opponents.
*Dashes can be canceled into crouch as well as a C-stick down smash.
*Dashes can be canceled into crouch as well as a C-stick down smash.
*Window of time for [[dash-dancing]] lengthened.
*Window of time for [[dash-dancing]] lengthened.
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===Stage changes===
===Stage changes===
Many stages are customized or replaced completely. All ''Brawl'' stages not listed here are unchanged from the original ''Brawl''.
Many stages are customized or replaced completely, and several stages from ''64'' and ''Melee'' return. Any stages not listed here are unchanged from their regular form.


*[[75m]] (now just a single large platform, a smaller raised platform to the right, and one column of elevators to the left)
*[[75m]] (now just a single large platform, a smaller raised platform to the right, and one column of elevators to the left)
*[[Brinstar]] (destroying the floor substance brings the two halves together into one platform instead of distancing them)
*[[Brinstar]] (destroying the floor substance brings the two halves together into one platform instead of distancing them)
*[[Castle Siege]] (No longer transforms)
*[[Castle Siege]] (No longer transforms)
*Final Frustration ([[Final Destination (SSBM)]] except that the main platform tilts drastically about every minute; [[Master Hand]] and [[Crazy Hand]] also appear in the background playing {{s|wikipedia|rock-paper-scissors}}; plays No Johns (aka:Juicy Fruit) which is a song from the documentary ''The Smash Brothers'')
*[[Dream Land (SSB)]] (replaces [[Green Greens]]. Its theme is also replaced by Dream Land 64's theme)
*[[Dream Land (SSB)]] (replaces [[Green Greens]]. Its theme is also replaced by Dream Land 64's theme)
*[[Final Destination (SSBB)]] (ledge collisions have been smoothed, preventing getting caught under them)
*[[Final Destination (SSBB)|Brawl Final Destination]] (ledge collisions have been smoothed, preventing getting caught under them)
*[[Fountain of Dreams]] (no reflections in the water)
*Final Frustration ([[Final Destination (SSBM)|Melee Final Destination]] except the main platform tilts drastically about every minute; replaces [[Distant Planet]]. [[Master Hand]] and [[Crazy Hand]] also appear in the background playing {{s|wikipedia|rock-paper-scissors}}; plays No Johns (aka:Juicy Fruit) which is a song from the documentary ''The Smash Brothers'')
*[[Fountain of Dreams]] (No character reflections in the water. Terrain reflections accomplished by duplicate models inside the main platform)
*[[Frigate Orpheon]] (ledge collisions have been smoothed)
*[[Frigate Orpheon]] (ledge collisions have been smoothed)
*[[Green Hill Zone]] (no longer a walkoff stage)
*[[Green Hill Zone]] (no longer a walkoff stage)
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*[[Mushroom Kingdom (SSBM)]] (smaller and doesn’t contain blocks)
*[[Mushroom Kingdom (SSBM)]] (smaller and doesn’t contain blocks)
*[[New Pork City]] (much smaller. Also rearranged to remove [[Cave of life|caves of life]])
*[[New Pork City]] (much smaller. Also rearranged to remove [[Cave of life|caves of life]])
*Online Practice Stage (only features sandbags and fruit)
*Online Practice Stage (only spawns sandbags, fruit, and stickers. Fruit only drops from sandbags if both are turned on. If all items are turned off one sandbag that drops nothing will always respawn at the center of the stage.)
*[[Peach's Castle]] (bumper acts as a stationary solid block, with Bowser's Castle available as an alternate skin; replaces [[Mushroomy Kingdom]]. Ground Theme (Super Mario Bros.) is replaced by the original overworld theme of ''Super Mario Bros.'')
*[[Peach's Castle]] (bumper acts as a stationary solid block, with Bowser's Castle available as an alternate skin; replaces [[Mushroomy Kingdom]]. Ground Theme (Super Mario Bros.) is replaced by the original overworld theme of ''Super Mario Bros.'')
*[[Pictochat]] (some drawings are restructured)
*[[Pictochat]] (some drawings are restructured)
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*Zero Suit Samus, Sheik, Squirtle, Ivysaur, and Charizard have been given their own independent character select slots.
*Zero Suit Samus, Sheik, Squirtle, Ivysaur, and Charizard have been given their own independent character select slots.
*Menus can be sped up by holding L, R, or Z.
*Menus can be sped up by holding L, R, or Z.
*The narrator, Elliot, now says "Break the Limits!" upon pressing start on the title screen. He also replaces the in-game announcer, Master Hand, and Crazy Hand.


===Errors===
===Errors===
*When USB Loading Brawl- on Wii/U, if the player does not set their Hook Type to AXNextFrame (if available), multiple Roy icons will appear on the Character Select Screen, and lead to the game crashing if the cursor is moved high enough on the screen.
*When USB Loading Brawl- on Wii/U, if the player does not set their Hook Type to AXNextFrame (if available), multiple Roy icons will appear on the Character Select Screen, and lead to the game crashing if the cursor is moved high enough on the screen.
*Voice clips of Pichu, Mewtwo, Roy and Waluigi can still be heard when they are metal.
*Voice clips of Ridley, Dr. Mario, Pichu, Mewtwo, Roy and Waluigi can still be heard when they are metal.
*Waluigi is represented by the ''Wario'' series despite not being a major character in ''Wario'' games.
*CPU Waluigi will not attempt to recover at all if knocked off stage, usually not even double jumping.
*Pichu, Roy, and Waluigi replace the sound effects of [[Galleom]], [[Duon]], and [[Primid]]s, respectively.
*CPU Waluigi cannot recover on stages with lower blast lines.
*If Snake uses [[Codec Conversations]] on Pichu, Mewtwo, Roy or Waluigi, the conversation for Mario plays.
*Occasionally, the Minus announcer will fail to load and the normal Brawl voice clips will play.
*Records and stats for the 4 new characters cannot be saved (although total match time will still increase).  
*Records and stats for the 4 new characters cannot be saved (although total match time will still increase).  
**Opening ‘Group Records’ will freeze the game.
**Opening ‘Group Records’ will freeze the game.
*Kirby cannot copy the 4 new characters, simply reacting as if trying to copy another Kirby.
*Kirby cannot copy the 6 new characters, simply reacting as if trying to copy another Kirby.
*Attempting Classic Mode with one of the 4 new characters will freeze at the end of stage 11 (just before Master Hand).
*Attempting Classic Mode with one of the 6 new characters will freeze at the end of stage 11 (just before Master Hand).
*In All Star Mode, Charizard will be fought with three stocks. After defeating Olimar the game instantly returns to the CSS without recording anything.
*Opening the stickers menu in SSE (as well as in the Vault) tends to freeze the game.
*The SSE will softlock right around the Wario/Pokemon Trainer segment. Opening the stickers menu (as well as in the Vault) tends to freeze the game.
*Custom stages cannot be played outside of Stage Builder.
*Custom stages cannot be played.
*Multiple Battlefields appear under ‘My Music,’ and many stage icons are messed up. Attempting to open some will freeze the game.
*Falco’s landmaster crashes the game roughly 3/4 of the way in after summoning. Fox and Wolf’s work fine however.
*There have been reports of Snake and Mewtwo randomly freezing the game due to an unknown cause.
*The custom Brawl Minus art is displayed on the results screen, even if one downloaded the regular art version of the mod.
*Luigi CPUs excessively spam dash attacks. They may also simply spam fireballs, smash attacks, or stand completely still during their final smash.
*Luigi CPUs excessively spam dash attacks. They may also simply spam fireballs, smash attacks, or stand completely still during their final smash.
*The game is prone to freeze during the automatic intro matches.
*The game is prone to freeze during the automatic intro matches.
*In training mode, combos and total damage aren’t registered.
*In training mode, combos and total damage aren’t registered correctly, likely due to the game using the old hitstun system to calculate them.
*In Special Brawl, Element Mode and All Star Mode do not work. Turbo mode also only works on hit.
*During Challenger Approaching events, if the player is using the same character as the one they are trying to "unlock", both the player and AI will have the same palette swap.


==Characters==
==Characters==
{{main|Brawl-/Character changes}}
{{main|Brawl-/Character changes}}
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
!colspan=7|Characters
|-style="vertical-align:bottom"
|width="14.3%"|[[File:Mario SSBB.jpg|100x100px|link=Mario (SSBB)]]<br>{{SSBB|Mario}}<br>[[File:MarioSymbol.svg|20px|class=invert|link=Mario (universe)]]
|width="14.3%"|[[File:Luigi SSBB.jpg|100x100px|link=Luigi (SSBB)]]<br>{{SSBB|Luigi}}<br>[[File:MarioSymbol.svg|20px|class=invert|link=Mario (universe)]]
|width="14.3%"|[[File:Peach SSBB.jpg|100x100px|link=Peach (SSBB)]]<br>{{SSBB|Peach}}<br>[[File:MarioSymbol.svg|20px|class=invert|link=Mario (universe)]]
|width="14.3%"|[[File:Bowser SSBB.jpg|100x100px|link=Bowser (SSBB)]]<br>{{SSBB|Bowser}}<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]]
|width="14.3%"|[[File:Yoshi SSBB.jpg|100x100px|link=Yoshi (SSBB)]]<br>{{SSBB|Yoshi}}<br>[[File:YoshiSymbol.svg|20px|class=invert|link=Yoshi (universe)]]
|width="14.3%"|[[File:Donkey Kong SSBB.jpg|100x100px|link=Donkey Kong (SSBB)]]<br>{{SSBB|Donkey Kong}}<br>[[File:DKSymbol.svg|20px|class=invert|link=Donkey Kong (universe)]]
|width="14.3%"|[[File:Diddy Kong SSBB.jpg|100x100px|link=Diddy Kong (SSBB)]]<br>{{SSBB|Diddy Kong}}<br>[[File:DKSymbol.svg|20px|class=invert|link=Donkey Kong (universe)]]
|-style="vertical-align:bottom"
|[[File:Link SSBB.jpg|100x100px|link=Link (SSBB)]]<br>{{SSBB|Link}}<br>[[File:ZeldaSymbol.svg|20px|class=invert|link=The Legend of Zelda (universe)]]
|[[File:Zelda SSBB.jpg|100x100px|link=Zelda (SSBB)]]<br>{{SSBB|Zelda}}<br>[[File:ZeldaSymbol.svg|20px|class=invert|link=The Legend of Zelda (universe)]]
|[[File:Sheik SSBB.jpg|100x100px|link=Sheik (SSBB)]]<br>{{SSBB|Sheik}}<br>[[File:ZeldaSymbol.svg|20px|class=invert|link=The Legend of Zelda (universe)]]
|[[File:Ganondorf SSBB.jpg|100x100px|link=Ganondorf (SSBB)]]<br>{{SSBB|Ganondorf}}<br>[[File:ZeldaSymbol.svg|20px|class=invert|link=The Legend of Zelda (universe)]]
|[[File:Toon Link SSBB.jpg|100x100px|link=Toon Link (SSBB)]]<br>{{SSBB|Toon Link}}<br>[[File:ZeldaSymbol.svg|20px|class=invert|link=The Legend of Zelda (universe)]]
|[[File:Samus SSBB.jpg|100x100px|link=Samus (SSBB)]]<br>{{SSBB|Samus}}<br>[[File:MetroidSymbol.svg|20px|class=invert|link=Metroid (universe)]]
|[[File:Zero Suit Samus SSBB.jpg|60px|link=Zero Suit Samus (SSBB)]]<br>{{SSBB|Zero Suit Samus}}<br>[[File:MetroidSymbol.svg|20px|class=invert|link=Metroid (universe)]]
|-style="vertical-align:bottom"
|[[File:Kirby SSBB.jpg|100x100px|link=Kirby (SSBB)]]<br>{{SSBB|Kirby}}<br>[[File:KirbySymbol.svg|20px|class=invert|link=Kirby (universe)]]
|[[File:Meta Knight SSBB.jpg|100x100px|link=Meta Knight (SSBB)]]<br>{{SSBB|Meta Knight}}<br>[[File:KirbySymbol.svg|20px|class=invert|link=Kirby (universe)]]
|[[File:King Dedede SSBB.jpg|100x100px|link=King Dedede (SSBB)]]<br>{{SSBB|King Dedede}}<br>[[File:KirbySymbol.svg|20px|class=invert|link=Kirby (universe)]]
|[[File:Fox SSBB.jpg|100x100px|link=Fox (SSBB)]]<br>{{SSBB|Fox}}<br>[[File:StarFoxSymbol.svg|20px|class=invert|link=Star Fox (universe)]]
|[[File:Falco SSBB.jpg|100x100px|link=Falco (SSBB)]]<br>{{SSBB|Falco}}<br>[[File:StarFoxSymbol.svg|20px|class=invert|link=Star Fox (universe)]]
|[[File:Wolf SSBB.jpg|100x100px|link=Wolf (SSBB)]]<br>{{SSBB|Wolf}}<br>[[File:StarFoxSymbol.svg|20px|class=invert|link=Star Fox (universe)]]
|[[File:Captain Falcon SSBB.jpg|100x100px|link=Captain Falcon (SSBB)]]<br>{{SSBB|Captain Falcon}}<br>[[File:FZeroSymbol.svg|20px|class=invert|link=F-Zero (universe)]]
|-style="vertical-align:bottom"
|[[File:Pikachu SSBB.jpg|100x100px|link=Pikachu (SSBB)]]<br>{{SSBB|Pikachu}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:Jigglypuff SSBB.jpg|100x100px|link=Jigglypuff (SSBB)]]<br>{{SSBB|Jigglypuff}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:PMMewtwo.png|100x100px|link=Mewtwo (PM)]]<br>'''{{PM|Mewtwo}}'''<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:Squirtle SSBB.jpg|100x100px|link=Squirtle (PM)]]<br>{{PM|Squirtle}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:Ivysaur SSBB.jpg|100x100px|link=Ivysaur (PM)]]<br>{{PM|Ivysaur}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:Charizard SSBB.jpg|100x100px|link=Charizard (PM)]]<br>{{PM|Charizard}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|[[File:Lucario SSBB.jpg|100x100px|link=Lucario (SSBB)]]<br>{{SSBB|Lucario}}<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|-style="vertical-align:bottom"
|[[File:Ness SSBB.jpg|100x100px|link=Ness (SSBB)]]<br>{{SSBB|Ness}}<br>[[File:EarthboundSymbol.svg|20px|class=invert|link=EarthBound (universe)]]
|[[File:Lucas SSBB.jpg|100x100px|link=Lucas (SSBB)]]<br>{{SSBB|Lucas}}<br>[[File:EarthboundSymbol.svg|20px|class=invert|link=EarthBound (universe)]]
|[[File:Ice Climbers SSBB.jpg|100x100px|link=Ice Climbers (SSBB)]]<br>{{SSBB|Ice Climbers}}<br>[[File:IceClimberSymbol.svg|20px|class=invert|link=Ice Climber (universe)]]
|[[File:Marth SSBB.jpg|100x100px|link=Marth (SSBB)]]<br>{{SSBB|Marth}}<br>[[File:FireEmblemSymbol.svg|20px|class=invert|link=Fire Emblem (universe)]]
|[[File:PMRoy.png|100x100px|link=Roy (PM)]]<br>'''{{PM|Roy}}'''<br>[[File:FireEmblemSymbol.svg|20px|class=invert|link=Fire Emblem (universe)]]
|[[File:Ike SSBB.jpg|100x100px|link=Ike (SSBB)]]<br>{{SSBB|Ike}}<br>[[File:FireEmblemSymbol.svg|20px|class=invert|link=Fire Emblem (universe)]]
|[[File:Mr. Game & Watch SSBB.jpg|100x100px|link=Mr. Game & Watch (SSBB)]]<br>{{SSBB|Mr. Game & Watch}}<br>[[File:Game&WatchSymbol.svg|20px|class=invert|link=Game & Watch (universe)]]
|-style="vertical-align:bottom"
|[[File:Pit SSBB.jpg|100x100px|link=Pit (SSBB)]]<br>{{SSBB|Pit}}<br>[[File:KidIcarusSymbol.svg|20px|class=invert|link=Kid Icarus (universe)]]
|[[File:Wario SSBB.jpg|100x100px|link=Wario (SSBB)]]<br>{{SSBB|Wario}}<br>[[File:WarioSymbol.svg|20px|class=invert|link=Wario (universe)]]
|[[File:Olimar SSBB.jpg|100x100px|link=Olimar (SSBB)]]<br>{{SSBB |Olimar}}<br>[[File:PikminSymbol.svg|20px|class=invert|link=Pikmin (universe)]]
|[[File:R.O.B. SSBB.jpg|100x100px|link=R.O.B. (SSBB)]]<br>{{SSBB |R.O.B.}}<br>[[File:ROBSymbol.svg|20px|class=invert|link=R.O.B. (universe)]]
|[[File:Snake SSBB.jpg|100x100px|link=Snake (SSBB)]]<br>{{SSBB |Snake}}<br>[[File:MetalGearSymbol(preUltimate).svg|20px|class=invert|link=Metal Gear (universe)]]
|[[File:Sonic SSBB.jpg|100x100px|link=Sonic (SSBB)]]<br>{{SSBB |Sonic}}<br>[[File:SonicSymbol.svg|20px|class=invert|link=Sonic (universe)]]
|
|-
!colspan=7|Brawl Minus Characters (4)
|-style="vertical-align:bottom"
|colspan=1|
|<!--[[File:Dr Mario BM.jpg|100x100px|link=Dr. Mario]]--><br>'''[[Dr. Mario]]'''<br>[[File:MarioSymbol.svg|20px|class=invert|link=Mario (universe)]]
|<!--[[File:Ridley BM|100x100px|link=Ridley]]--><br>'''{{SSBB|Ridley}}'''<br>[[File:MetroidSymbol.svg|20px|class=invert|link=Metroid (universe)]]
|<!--[[File:Pichu BM.jpg|100x100px|link=Pichu]]--><br>'''[[Pichu]]'''<br>[[File:PokemonSymbol.svg|20px|class=invert|link=Pokémon (universe)]]
|<!--[[File:Waluigi BM.png|100x100px|link=Waluigi]]--><br>'''[[Waluigi]]'''<br>[[File:WarioSymbol.svg|20px|class=invert|link=Wario (universe)]]
|
|
|}
<small>
'''Bold''' denotes characters not in ''Brawl''.
</small>


==Developers==
==Developers==
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=== Codes/PSA ===
=== Codes/PSA ===
* Sammi Husky
* Sammi Husky
* ASF1NK
* ASF1nk
* [http://glitchery.jp/ Glitch]
* [http://glitchery.jp/ Glitch]
* Doqter Kirby
* [https://lmao.rip/ Doq]
* KingJigglyPuff
* KingJigglyPuff
* SonicBrawler
* Mawootad
* Mawootad
* Dr.
* Dr.
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* Neville
* Neville
* ThePwnzr
* ThePwnzr
* Kboomer1918
* Maye


=== Renders/Costumes ===
=== Renders/Costumes ===
* [https://twitter.com/_Mach7_ Mach7]
* [https://twitter.com/Mach_Se7en Mach7]
* [https://twitter.com/AlGeorgeRomo AlGeorgeRomo]
* [https://www.deviantart.com/eijiarart AlGeorgeRomo]
* [http://shinfurevindo.deviantart.com/ Shin]
* [http://shinfurevindo.deviantart.com/ Shin]


=== Minus Art ===
=== Minus Art ===
* Pin Clock
* [https://twitter.com/PinClock Pin Clock]


=== Animation ===
=== Animation ===
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* Firelys the soup
* Firelys the soup
* Survivian
* Survivian
=== Narration ===
* [http://elliotg.com/ Elliot G.]


=== Music ===
=== Music ===
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=== Inactive / Retired ===
=== Inactive / Retired ===
* Budget Player Cadet
* Xyless
* tson
* Kirk
* Thundamoo
* Thundamoo
* Tybis
* Tybis
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* Numbuh214
* Numbuh214
* Thanyou
* Thanyou
* Budget Player Cadet
* Amber/00FFBF00 (formerly Supreme Dirt)
* Supreme Dirt
* SonicBrawler
* Many more incredible devs who have yet to be mentioned
* Many more incredible devs who have yet to be mentioned
==Tier List==
On February 28th, 2022 the official tier list for version 4.2 was released.
[[File:Brawl- 4.2 Tier List.jpg|thumb]]


==Gallery==
==Gallery==
<gallery>
<gallery>
BrawlMinusMaximumv1.0logo.png|The logo of ''Brawl-'' Maximum 1.0.
BrawlMinusMaximumv1.0logo.png|The logo of ''Brawl-'' Maximum 1.0.
Brawl Minus 2.0.png|The logo of ''Brawl-'' 2.0.
Brawl Minus logo alt.png|An alternate version of the logo.
</gallery>
</gallery>


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*[http://brawlminus.net Brawl Minus homepage]
*[http://brawlminus.net Brawl Minus homepage]
*[https://www.youtube.com/BrawlMinusMod Brawl Minus official YouTube Channel]
*[https://www.youtube.com/BrawlMinusMod Brawl Minus official YouTube Channel]
*[http://brawlminus.net/forums Brawl Minus official Forums]
*[http://forums.brawlminus.net Brawl Minus official Forums]
*[https://youtu.be/0gxSk_7Ohx8 What is Brawl Minus?]
*[https://youtu.be/0gxSk_7Ohx8 What is Brawl Minus?]
*[http://www.facebook.com/BrawlMinus Brawl Minus Facebook page]
*[http://www.facebook.com/BrawlMinus Brawl Minus Facebook page]
*[http://www.twitter.com/brawlminus Brawl Minus Twitter page]
*[https://reddit.com/r/minusery/ Brawl Minus Reddit page]
==References==
{{reflist}}


{{SSBMods}}
{{SSBMods}}
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